BandA Posted February 15, 2007 Share Posted February 15, 2007 I get a "line/plane" through my doors in renderings. It appears to be from bottom of wall. Typically, garage doors are set below the siding/wall. When I set my door bottom Z below the bottom of the wall, it shows a visible plane through the door. ANY CURE? Quote Link to comment
Guest Posted February 15, 2007 Share Posted February 15, 2007 Is this in plan or elevation? Quote Link to comment
BandA Posted February 15, 2007 Author Share Posted February 15, 2007 In open GL and 3D renderings. I have an image, but not sure how to post it for you. Quote Link to comment
Jonathan Pickup Posted February 15, 2007 Share Posted February 15, 2007 lift the floor up 1mm Quote Link to comment
BandA Posted February 15, 2007 Author Share Posted February 15, 2007 Jonathon, there is no floor. Do you mean to increase the "z" height of the wall temporarily? Quote Link to comment
BandA Posted February 15, 2007 Author Share Posted February 15, 2007 The same thing happens if you were to have a window (or door) that extended above the TOP of a wall. In other words, if you draw a window with the top at 3 meters in a 2.6 meter tall wall. Or in my case the top of a 3 meter tall garage door at 2.6 meters. Quote Link to comment
CipesDesign Posted February 15, 2007 Share Posted February 15, 2007 I run in to this all the time. My solution is to place the wall at the same same z height as the door, then use the 3d reshape tool to reshape the wall. It's a pain, but it works... Quote Link to comment
Kevin Posted February 15, 2007 Share Posted February 15, 2007 I run into this too. I tried to create an arched opening in a wall. I made the jamb thickness .01 to eliminate it. In rendering. there is a thin strip of wall along the bottom of the opening. Not a problem if the wall is inside where there is a floor. In this case the opening is outside where there is no floor, thus the wall ribbon shows. Peter is this what you are referring to? Quote Link to comment
BandA Posted February 15, 2007 Author Share Posted February 15, 2007 Here's the image... [/img] Quote Link to comment
BandA Posted February 15, 2007 Author Share Posted February 15, 2007 If you are refering to me as "Peter" then YES that's my issue too! Quote Link to comment
Guest Posted February 15, 2007 Share Posted February 15, 2007 Got the same problem MikeOZ says it is a bug and hopefully NNA will adress it. As you say if you have a floor yo can make the door a bit heigher and let the "Z" fit deeper into the floor but with no floor it is a big problem. Maybe NNA can rectify this for us in V12.5.2 Quote Link to comment
mike m oz Posted February 15, 2007 Share Posted February 15, 2007 Clb - not a bug. Just a reality of how VW forms openings in walls when they are in contact with any edge of the wall. And yes I do hope that NNA will change this in the future so that openings can notch into the wall in these situations. It seems to me that it is this edge condition limitation which prevents us from having corner windows and windows which extend more than one storey. The perimeter line across the bottom of openings is annoying. To get rid of it you have to make your wall extend down past the top of the floor and make your doors go partially into the floor. Visually it now looks okay, but the door is not drawn correctly - its head is now lower than it should be. If you make the door slightly taller to compensate for this the door is no longer the correct size. Quote Link to comment
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