Matharchi Posted October 27, 2023 Share Posted October 27, 2023 Hi, I'm trying to create a simple and colorful render on A3 paper at a 1:100 scale in an OpenGL viewport, but the output is pixelated and imprecise. Do you have any idea how to fix the problem? How do you create a simple colorful wireframe render? Thanks. Quote Link to comment
Pat Stanford Posted October 27, 2023 Share Posted October 27, 2023 1. Check the Sheet Layer is set to something higher than the default 72 DPI either by right clicking on the Sheet Layer in the Navigation Palette and choosing Edit or from the Organization Dialog box. 2. Check the Background Render settings for the Viewport and make sure the Quality it set to High or Very High. HTH 2 Quote Link to comment
Elite Exhibits Posted October 27, 2023 Share Posted October 27, 2023 @Matharchi Publish. ? Print ? Export ? Peter Quote Link to comment
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