cberg Posted May 14, 2023 Share Posted May 14, 2023 Does anybody have any ideas as to how to get a windoor configuration that looks like this? (Below). I can make the 3d configuration below, but can't figure out how to make three divisions in the transom. Quote Link to comment
P Retondo Posted May 14, 2023 Share Posted May 14, 2023 I would just insert a window above the door. 2 Quote Link to comment
Popular Post M5d Posted May 14, 2023 Popular Post Share Posted May 14, 2023 If you want to go a step further, you can convert your transom window into a 3d symbol / geometry named WD-Symbol 3 (remove trim) and then have Windoor replace the upper opening with that symbol. 5 Quote Link to comment
Joe-SA Posted May 22, 2023 Share Posted May 22, 2023 I often put multiple WinDoor object together in a single assembly inside of a symbol when a single plug-in can't make what I need. A common one would be a double door flanked by single fixed doors. The '2' door setting makes the sidelights double door units, too. I'll make the entire perimeter out of one Windoor object leaving the sidelights as openings and then place a second and third plug-in into that assembly to make the final product. There are lots of different configurations where something like this is necessary. 1 Quote Link to comment
SharonP Posted June 1, 2023 Share Posted June 1, 2023 (edited) Does anyone know how to do a windoor object that has one door sliding each way like this but not being cavity sliders? I can't seem to work that one out. Edited June 1, 2023 by SharonP Quote Link to comment
M5d Posted June 2, 2023 Share Posted June 2, 2023 On 6/2/2023 at 7:23 AM, SharonP said: Does anyone know how to do a windoor object that has one door sliding each way like this but not being cavity sliders? I can't seem to work that one out. • In the WinDoor OIP, select the dropdown - Window/Door Type: Sliding Left Door or Sliding Right Door • Then, also in the OIP, select the dropdown - Number of Doors: 4 Quote Link to comment
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