Peter van der Elst Posted November 17, 2005 Share Posted November 17, 2005 Does Renderworks use all 4 G5 processors? ie. Is rendering twice as fast then? Thanks, Regards Peter Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted November 17, 2005 Vectorworks, Inc Employee Share Posted November 17, 2005 Hello Peter: Although we don't have one to test, it should use all four cores. We have dual Xeon hyperthreaded machines here that render with four threads. Note that raytracing is the only operation that is multithreaded in RW. You would only see measurable gains with scenes that have a lot of reflections, etc. HTH, Quote Link to comment
grant_PD Posted November 18, 2005 Share Posted November 18, 2005 So radiosity isn't supported in dual processing? Isn't that a processor intesive procedure? Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted November 18, 2005 Vectorworks, Inc Employee Share Posted November 18, 2005 Hello grant_PD: Radiosity render modes use a single thread/processor to generate the radiosity solution. They are not multi-threaded. Quote Link to comment
grant_PD Posted November 18, 2005 Share Posted November 18, 2005 I guess my question is: Which is more processor intensive radiosity or raytracing? I spent a lot of money getting dual processor machine to improve Renderworks' raytracing. Is radiosity comparable to the amount of processor power needed by raytracing? Quote Link to comment
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