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Making the most of 'Send to Cinema'


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hi there

no joy on the search for me, but a couple of simple questions that may fall between the cracks of VW and Cinema.

When you send to Cinema is there away to
1) stop extrudes decomposing into individual polygons at the export (without changing each object to a mesh or generic solid: ie keeping the edibility in VW). This doesn't happen with solid additions for example - how to make simple extrudes behave the same?
2) import with the axis at the centre of object instead of origin (suspect this may be C4D issue not VW?)
3) select the default save location for the resulting file so that all the exported textures don't go into a temporary folder that you have to save with assets again to the final location.

many thanks!
B
 

Edited by fujitasummers
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1.

Have never seen that ....

Where do they decompose, in VW or in C4D ?

 

2.

That is a C4D Problem.

Some years ago I saw a german seller offering a cleanup tool that

automates such things.

AFAIK there is a Tool in C4D to realign the Center back to Objects.

But forgot if you can apply the tool for large selections (?)

 

3.

I also do not get why send to C4D always goes in such a far and

hidden Temp Folder. I am not even sure if VW will cleanup that

folder from time to time (?)

 

My workaround was always :

- for first C4D File, instead of Send to, Export C4D to a desired location.

- open that C4D before you do further Exchanges

- you can now use Send to C4D this way.

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BTW,

are you on Mac or Windows ?

Which VW and C4D versions do you use ?

 

As for me C4D Exchange does no more work on Windows

since VW 2022 (?) or in general !

I had Windows 10 latest or Windows 11 latest now.

But I did not switch to C4D Subscription and so still use an old C4D R21.

 

And it seems to be that I am the only one with that problem

and I can't be sure if it is just because of newest VW's vs old R21.

As the same configuration works well on my M1 Mini ....

 

 

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I have never had a problem exporting extrudes to Cinema getting blown apart into single polys.  Are you saying the VW object gets modified when you export it inside of VW?

 

The axis on 0,0,0 center is maddening!  There are Axis tools under the TOOLS menu - one of which being CENTER TO OBJECT which will put your axis back into the center of object.  You can grab multiple objects at once and run this command, but it doesn't like Nulls and will not dig into Nulls to affect the axis of children.  I have added these tools permanently to my Cinema layout for easy access.

 

I never use send to Cinema, I always use "export to Cinema (3d Only)" which writes a .C4d file.  I then MERGE this file into a clean, blank scene in Cinema.  That said - I never do any texturing or lighting inside of VW, I do it all in Cinema, so I never have this trouble of JPEG assets to worry about.

 

Here's some tutorials on my workflow for this: 

 

 

 

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