It is August 2022 and this is still not working. It has not been fixed, although it was supposed to have been fixed nearly a year ago. Here is how I think it used to work:
I have a viewport with a foreground renderer and a background renderer. I render the foreground as Hidden Line. I then add a "background" render of a sketch, "Tentitive." What I get is a messy looking wireframe. There is no longer anything "hidden" with the Hidden Lines drawing. You can reverse the "background" and "foreground" inputs and the same thing occurs. In short, you get a sketched, wireframe drawing no matter what you do. Something no one has ever asked for.
Am I doing something wrong? I used this command for at least the last 20 years and now I have no way of giving a line drawing a roughness. It is possible VW changed the way this works. If so can anyone tell me--step by step--how to take a hidden line viewport and give it a sketched look? And I'm not talking about using a shaded render. I want to do it with the Hidden Line command, the way I used to, if possible. Very frustrating because I need to do this NOW.
Thanks,
MHBrown
VW2022 the latest SP version whatever that is up to
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MHBrown
It is August 2022 and this is still not working. It has not been fixed, although it was supposed to have been fixed nearly a year ago. Here is how I think it used to work:
I have a viewport with a foreground renderer and a background renderer. I render the foreground as Hidden Line. I then add a "background" render of a sketch, "Tentitive." What I get is a messy looking wireframe. There is no longer anything "hidden" with the Hidden Lines drawing. You can reverse the "background" and "foreground" inputs and the same thing occurs. In short, you get a sketched, wireframe drawing no matter what you do. Something no one has ever asked for.
Am I doing something wrong? I used this command for at least the last 20 years and now I have no way of giving a line drawing a roughness. It is possible VW changed the way this works. If so can anyone tell me--step by step--how to take a hidden line viewport and give it a sketched look? And I'm not talking about using a shaded render. I want to do it with the Hidden Line command, the way I used to, if possible. Very frustrating because I need to do this NOW.
Thanks,
MHBrown
VW2022 the latest SP version whatever that is up to
Windows 10
Mac Monterey
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