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michaelk

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Everything posted by michaelk

  1. Keep an eye on these 3 buttons when you are using the 2D selection tool The first button lets you move objects, but not resize them. The second button lets you move or resize objects. The third button lets you resize multiple objects at once. By default the 'U' key cycles between them. That could be how you unknowingly set it to that mode. hth michaelk
  2. You're quite welcome. It's one of the many, many, many mistakes I make often enough to recognize. michaelk
  3. I should have started with, that's what fixed it on my machine.... MK
  4. It's possible your 2D Selection tool is in "Disable Interactive Scaling Mode". Try hitting the Escape key, then the X key, then the U key. (unless you've changed the default keyboard shortcuts!) If that's the problem, you should now be able to edit 2D objects. hth michaelk
  5. Instead of using a color, try using a texture w/ a white color and a constant reflectivity. hth michaelk
  6. I'll attach an example. There were some changes in the solid modeling engine from 2008 to 2010, so I'm not sure what it will look like when you open it... Here's what I did to make the attached object. Extrude along path to create a pipe w/ the correct ID and OD. -Draw a triangle w/ part of one point where it looks like the threads should go... -Insert 2D locus along center line of pipe -Sweep (set sweep angle to 10*360? [however many rotations you need] and set pitch to whatever is really is - I used .125" which is probably really coarse - and I'm sure I made the triangle too big!) Subtract solids. hope this export works... michaelk
  7. Works like a charm, Pat! If you had wanted it to rotate the other way, would you have used HRotate(H2, X1, Y1, -90); or HRotate(H2, X1, Y1, 270); or are they the same thing? Thanks again! MK
  8. :grin: Honestly - I wasn't trying to hint! Cookie, this is your lucky day! Thanks, Pat MK
  9. Your wish is granted! In the OIP, switch to polar coordinates. It's the lower of the two buttons. Looks like a circle with a dot in the middle. (Below the little grid, which is for cartesian coordinates.) hth
  10. There is probably a simple vectorscript way to go through all the instruments and add +90? to each instrument. But you wouldn't want to use my attempt at it!
  11. Ahhh, that makes sense. I guess the quickest solution is to select all the instruments with the same rotation, ie all the units facing south on the page, click into the rotation field on the OIP and add "+90" behind the value that is there. I don't remember if 2008 has a custom select tool that will let you do that... Then you will have to be careful to not select any of the same units twice, thereby rotating them 180 degrees.... Perhaps this will work: -Select all the units facing "south" It's important the they have the same rotation in the OIP -Click into the rotation field, add +90 behind the value that is there -While they are still selected, move them into a temporary layer so they won't get selected again. -When you run out of lights to rotate, move all the units back from the temporary layer. hth
  12. Yeah.. I probably could have made it work in fewer steps. Once you have it created, you can duplicate it and change the layer options in the duplicate. For example, if you create the reference for the first floor, you can duplicate the viewport and in the duplicate set the first floor layer to invisible and the second floor layer to visible. No need to go through the 11 steps again! michaelk PS. Has anyone been able to do an old style Resource reference in 2010? I can't get it to work.
  13. No need to start in the Resource Browser. Just got the View menu and select Create Viewport...
  14. Do you mean interior pipe thread? I'm not sure how real world pipe threads work, but it is possible to model something close using a solid subtraction... michaelk
  15. Tricky to answer w/o knowing your vintage and version of VW... But, assuming you have 2010 Architect.... Try this in a new drawing so you can see how it works. 1. View>Create Viewport... 2. In the Create on Layer pulldown choose New Design Layer 3. Name the new layer if you want, and click OK 4. If you had box checked for it and the Edit Design Layers dialog box opens, click OK 5. Click on Select Source... 6. In the Select Viewport Source dialog box, select External Document. 7. Select New Reference 8. Click Choose>Navigate to the source document> click Open 9. Back at the Select Viewport Source dialog box click OK 10. In the Create Viewport Dialog box you can choose the layer and class visibility now or just click OK and deal with it later. 11. The drawing will appear on the new design layer in a viewport. Select it and you will notice that you have control over the layer and class visibility from the OIP of the viewport. The scale, render mode, and view of the referenced drawing is controlled by the scale, render and view setting for the design layer it lives in. The old style resource referencing looks like it is still an option, but I haven't been able to make it work. But it sounds like for your case you want to reference the geometry and not the resources. hth michaelk
  16. Two ways: Right click the symbol in the Resource Browser. Choose 2D. Select All. Modify>Rotate>Rotate 90?......>Exit Symbol. If the symbol is also in 3D do the same for the 3D part. OR Select all of the instrument symbols in the drawing and enter 90 (or -90) in the rotation field of the OIP. hth michaelk
  17. LOL Have you thought about producing an annotated translation of the manual? Thanks again MK
  18. Jeff The short answer is "no". BUT... You can insert them, set the 3D orientation so they conform to the slope of the pipe, and then switch to a front or side view and move them into place. Not perfect, but it does work. hth michaelk
  19. Jeff The simplest way is to make all the pipes a symbol. The symbol definition should be a pipe at z=0 The symbol could then be raised up to 18' in the OIP. or the symbol could be converted to a Light Position Object and the Z height set in its OIP. Or another way.... Create a symbol for the pipes. Insert as a symbol for non lighting pipes. Insert w/ the Position Insert Tool for lighting pipes. hth michaelk
  20. Hmmmmm "|" is producing unexpected results... I know there are 18 objects in Layer1 and 0 objects in Layer2. =COUNT(((L='Layer1') & ('Plug In type'.'Field Name'='Field Value'))) + COUNT(((L='Layer2') & ('Plug In type'.'Field Name'='Field Value'))) returns a value of 18 =COUNT(((L='Layer1') | (L='Layer2') & ('Plug In type'.'Field Name'='Field Value'))) returns a value of 130 Confused... michaelk
  21. Thanks, Pat! Have you ever tried referencing another worksheet to fill in layer or field value names? ie, in the above example: =COUNT(((L='Ref Worksheet:A2') | (L='Ref Worksheet:A2')) & ('Plug In Type'.'Field Name'='Ref Worksheet:B1'))) I know that syntax doesn't work, but is there a way to do it? michaelk
  22. ETC posts theirs: http://www.etcconnect.com/product.downloads.aspx?ID=20084 hth michaelk
  23. 2 questions for worksheet/report gurus: 1. Is an OR allowed in a report? For example this will count the objects in question on one layer: =COUNT(((L='Some Layer') & ('Plug In type'.'Field Name'='Field Value'))) If one wanted to count the total of the objects meeting the criteria on 2 layers is there a way to do this: =COUNT(((L='Some Layer') OR (L='Some Other Layer') & ('Plug In type'.'Field Name'='Field Value'))) [That doesn't work. Is there a syntax thing I'm missing?] I'm currently resorting to =COUNT(((L='Some Layer') & ('Plug In type'.'Field Name'='Field Value'))) + COUNT(((L='Some Other Layer') & ('Plug In type'.'Field Name'='Field Value'))) Which brings me to ... 2. Is there a way to get the formula field at the top of the worksheet/report window to wrap? Once the formulas get long they get difficult to edit. Thanks in advance michaelk
  24. Wow, Pat- That's a cool script. With Pat's script it's lightning fast. But, even without it, my pedestrian method is probably faster than clicking on each one or using the edit button on groups.
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