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Posts posted by Kevin K
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OK, a couple of things:
1) I attached a 2020 file that has my input...check that out compared to your file.
2) The layer scale you chose for the design layer was 1:1....basically never in your life do that 🙂
3) On your saved view for the 3rd Viewport it was set to PERSPECTIVE, Instead of ORTHOGONAL....that was why it looked whacky, in addition to the fact that you had the scale set to 1:1...VW pretty much hates when you choose a layer scale that WON'T fit within the page size....again....never in your life do that 1. 🙂
Also your text had a solid fill, as opposed to a 'none' fill...which is why it wasn't showing up.
4) I changed the sheet layer for viewport 3 to 24 x 36 and gave that viewport a scale of 3/4" just to make sure it renders correctly....which it did...
Let me know if I missed anything.
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ok, hang tight, let me have a look...
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@Elite Exhibits..uh, first, I am working in 2022 so I can't open your file. 😞 but...you could always export it to 2022 and repost? 🙂
Secondly, if I understand correctly, you cannot utilize 3d dimensioning INSIDE a viewport....has to be done on a design layer...THEN you can create a viewport on a sheet layer. At least that is my experience....
Can you repost your file as a 2022 version, and I can try to sort it out, then send it back to you with some thoughts??
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@Flair-Studio This is precisely why I posted that file…to offer up to VW users a few more choices relating to furniture items for their renderings, etc.
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Mike
ok, got it, thanks….just steer clear of Tom W! 🙂
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@P Retondo......getting into the weeds a bit deeper with this.....I think I found a way for you to achieve what you wish...for the most part 🙂
I attached an updated 2020 file near the bottom, after the screenshots. have a look and digest the info.
Let me know if you have questions.
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So, I did some testing.
1) I rarely dimension with annotations in a viewport...with a few exceptions. Especially referencing a design layer that is in top plan view.
2) You can't 3d dimension an object in an isometric view within a viewport using annotations....like your example. You could, but it would be very time consuming, as you noted. It would need to be done sort of on the fly in a screen plane environment.
3) You were also correct that, sadly, modifying the text size within a viewport, using the 'advanced properties' option will change the text size, but it doesn't keep the text centered on the dimension line. Not sure why that is the case. Seems stupid 🙂
4) Would you really need to have multiple situations in a sheet layer viewport where you would need to change scale a lot? Doesn't seem like that would really be necessary ??
*5) Another option, if you really needed to change the text scale in a SLVP, would be to just duplicate the design layer you wanted to reference and change the text scale in THAT design layer, then reference that to a SLVP.
That would be very quick and easy, seems to me.
6) I didn't really have any issues 3d dimensioning when referencing differnet working planes...not suer why that was an issue in your case.
I attached a 2020 file if you want to have a look.
May God be with you, my son. 🙂 haha
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I don’t think you want to use screen plane….that could prove to be undesirable…
give me a few minutes and I will head to the computer and check all this out and export a file back to 2020 for you to review..
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Yeah…..what you said !
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you should be able to do that in 2020…I believe.
the trick is to set the working plane appropriately pertaining to each dimension, on the design layer.
Try that and if you are having trouble let me know. I am making lunch at the moment 🙂
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Paul
Some very good thoughts you brought up pertaining to a possible VW Store with all the fixings 🙂
I really like the idea.
Wow!!
I am humbled by the video example !
Can I have your autograph?? 🙂
I had no idea you were a c4d guy.
These days I use it with Redshift...beautiful and fast rendering!
But....that said...we here are still in the VW universe, as are the regular users, so we also have to play in this sandbox too, hence my thought about a VW store of sorts, so folks can download VW items instead of importing other file formats, etc.
I better shut-up now....so this thread doesn't irritate people 🙂
One more little 'gift' I just finished a few minutes ago....for you and the world. Version 2022 per usual.
Lots of ' 3d fillets' !
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Yes, and related somewhat to your thoughts, I was also thinking that it may be a good idea to have a sort of “VW Store” where folks could make available to other VW users items that require a bit more complex VW tool useage that many users do not possess when new to VW.
Over the years, I won’t tell you how much money I have spent on the Turbosquid site purchasing some really nice, tasteful furniture items to use in my renderings. One caveat with that is that when you import those items into VW the file size is always at least 5 times larger than the original !! Which is why I normally default to using c4d as my go to rendering program.Plus, because those imports are usually meshes, the textures and materials can many times not map correctly to an object.
But….if these types of furniture, etc are created directly in VW, that problem usually becomes moot, and the file sizes become more manageable.
Again, just a thought pertaining to a potential “VW Store”, where those that take the time to create these items would be compensated a bit for their time.
Perhaps our friend @Pat Stanford could bring this idea up to the powers that be??
Maybe if I type louder he will hear this 🙂
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I did consider posting it up in one of the more visible forum categories, but then decided it may not have been appropriate.
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Paul
Yeah, you are quite correct, once the thread goes bye-bye, they do get swallowed up and become a bit more invisible and less accessible. I agree.
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@VIRTUALENVIRONSThat is a thought. You thinking it is a bit too hidden down here? 🙂
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Hahaha…..interestingly, the person who posted that IS British….I won’t hold that against Tom W ! 🙂
Pat & Jeff…thanks for your thoughts on my meager offerings. I simply thought it would be nice to offer up some furniture items that, with all due respect, was perhaps a cut above some of the native VW furniture .
Plus….I did have fun creating some of it!
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Awhile back someone posted a request to create some 'bespoke' ( I hate that word...so pretentious !) from some images that they posted.
Of course, no real data, dimensions, etc were included for anyone to actually accurately create what they wanted. I sort of think they were just fishing. 🙂
Anyway....I kinda went nuts and did take some time to create, although knowing full well they would not be totally faithful to their images, some of the furniture items from their posted images.
Here is a snapshot of the images they posted....
......and here is a screenshot of what I created, and a few other items, using VW tools.
Anyway....the attached file is a VW 2022 version.
Certainly not furniture for just any interior Rendering, as the styles do vary, but there may be something in the file some of you could use 🙂
You will need to un-zip the compressed file. Did this to keep the file size a bit smaller.
-Kev
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I am curious….why would you even need to export all this to Illustrator?
Why not just do all of this using VW? Again, I have no idea pertaining to the end product of what you are creating.
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@Mickey You didn't specify which version of VW you are using....
That said, here is a pretty good pool table. VW 2022 version.
It is a semi-large file, so you can mess with 'Simplify Mesh' from the Modify menu, but be careful not to over simplify ! 🙂
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@DHudson Also....out of interest I exported the extrude along path object on the design layer to the "EPSF" format, then opened it in Photoshop, flatened the layer and it seems to have worked?? You may need to mess with the resolution.
What ya think??
Maybe try it on your end.
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Pat & @DHudson
Pat, perhaps this will clarify a bit more why he was having a few issues. Not relating to the Illustrator export, but just creating the EAP.
1) when I imported the dwg file into VW 2022, the profile came in as an 'None' filled polyline. As you noted Pat, it needs to have a solid fill to show correctly when rendered as hidden line.
2) it also came in as 3'6" tall...typical of dwg imports....you almost always need scale them....unless of course @DHudson wanted it to be 3'6" tall?
3) it also imported in a top plan view, which the shape would need to get flipped around to an elevational view to extrude along path correctly.
4) The screenshot below is an isometric view illustrating what Pat was trying to convey regarding the position of the shape in relation to the path object, prior to executing the EAP command. Notice the object touching the path shape (a simple rectangle in this case). In this situation I positioned the top edge of the object shape tp the path object, but that could easily be re-oriented.
*5) Sometimes the EAP will fail to produce the desired results because of the direction of the path in relation to the item/shape used. You can note this by double clicking on the extrude along path object after it is created, selecting the path object, and in the Object Info Palette ticking the box that says 'show direction' In this case it wasn't really necessary, as there was not conflict. Just good to be aware of this.
Anyway, sometimes the whole extrude along path option can be confusing to those starting out using VW. Maybe this de-mystifies it a bit 🙂
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Oh, that's it buddy...I am reporting you to the Forum Police!!!
Bullying the innocent !!! 🙂
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Mike
Don't ever believe what Tom W says. In fact, never ever make direct eye contact with him! 🙂
Sorry about posting that file and not asking you what version of VW you use. My bad. It may be of no interest to you, really. I probably got ahead of myself a bit. I have just found InteriorCad to be such a time saver as well as just, for the most part, a great piece of additional software to use within VW.
IF you are interested in seeing that file, le me know and I can create a 2021 version for ya.
Also...do you mainly create cabinetry, etc for your business, or do you specialize in other areas as well ?
How about a 'VW Store'?
in General Discussion
Posted
A few days ago I posted some 3d furniture items that I created inspired from some images which were posted a few weeks ago.
You can travel to the bottom of the Forum Topics to the area that notes "Resource Sharing" which is where I posted a few files where I had made an attempt to create in 3d, some of those furniture items from the various I mages. Most of the items I created are perhaps a cut above many of the furniture items in the VW Libraries. A bit more detailed, etc.
So....I got to thinking....it may be advantageous to have a sort of "VW Store" where users could upload their offerings and other users would have access to items that are a bit more refined design and material-wise, than those offered in the VW Libraries, with all due respect, of course 🙂
Items like nice furniture with more realistic and organic detailing than are accessible from the VW Libraries, which could be used in interior Renderings, etc.
The folks creating and uploading these items could perhaps be minimally compensated for their time. Just like on a site like TurboSquid, except.....the good news...wait for it....:-) would be that all these items would have been created with native VW tools, so no reason to have to download various files from Internet sites, in various formats, blah-blah-blah, and hope they did import correctly into VW with the materials and textures applied accurately....in short....NOT AS MANY MESHES to deal with!!! 🙂 I appreciate meshes as much as the next guy, but they can wreak havoc when trying to modify them, etc. I am pretty sure I am preaching to the choir on this front!
Of course I have no idea whatsoever how this would all work from the standpoint and logistics relating to Nemetschek, etc.
Again, just a thought to banter about a little, hopefully with some of you commenting or contributing your thoughts and ideas to what I am pitching.
So....if someone wanted a tasteful Frank Lloyd Wright 'Allen Table' along with his famous 'Barrel Chair' design....those kinds of items could be available to pop into a nice dining room interior Rendering!.......
Like this!!
I whipped it up over the weekend.
So, let's discuss "The VW store"