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Elite Exhibits

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Posts posted by Elite Exhibits

  1. My 2¢

     

    We use thousands of Hybrid (2D/3D) Symbols in our work flow

         The Top/Plan view looks finished, without the need to Render.

     

    Hybrid Symbols are a key to the success of VectorWorks. The 2D Component (Screen Plan or Top/Plan Component)is simple for ease of informing & editing, while the 3D can be complex and textured for excellent rendered visuals. 

     

    2D information (Text or an Image for example...) can be a part of the Hybrid Symbol and it automatically disappears when switching from Top/Plan to a 3D view. 

     

     

    An alternate way to make 3D components is to use VectorWorks Tools/Menu Items for other than what they appear to be for. The attached example shows an extruded square, a Pillar and a Floor that all look the same ie: a cube.

     

    These items (...Pillar, Floor, Wall etcetera) all have an automatic component that is visible in the Top/Plan view and one is able to color them from the Attributes Palette

     

    Use the Saved Views in the attached file to see a description - Both files are the same- exported to VectorWorks 2018 incase you are NOT running VectorWorks 2023 

     

    Peter

     

    Same Shape in 3D v2023.vwx Same Shape in 3D v2018.vwx

    • Like 3
  2. @Jesse Cogswell

     

     DoMenuTextByName('Standard Views',2); {sets view to top}

     

    Adding this at the beginning of the Script above, edits a 3D Only Symbol in 3D - if not, then you see nothing, as VW assumes (When the drawing is in Top/Plan ...) that the symbol edit is 2D, or the 2D component of a Hybrid

     

     

    Question:  DoMenuTextByName('Standard Views',?);  does not appear to have a number that sets the drawing to Top/Plan view first - assume it to be Zero... (See attached)

     

    ¿ An alternate to DoMenuTextByName for this is ?

     

    Peter
     

    Standard Views VectorScript_1.pdf

  3. On 5/19/2023 at 11:58 PM, Peter Neufeld. said:

    There are two main differences. Loci are treated as normal objects, and whatever is right clicked on becomes the object for the operation.

     

     

    Peter

     

    Thanks again to @Peter Neufeld. - I did find the information on the Context Menu>Align in the HELP 

         (FYI - Where it is placed is ... Between  Select Command  & Dialog Box Opens  ...might make one initially think it is part of the standard  Modify>Align menu vs the Context Menu + that hidden Flyout / greater than symbol ...)

     

              ...as one who has decades of pressing Command Equals (⌘=) in Vectorworks, the keyboard shortcut is first, with the Context Menu a secondary solution. This is especially true as I have many Object Menu commands (Including the standard Modify>Align menu ...) in the Document Context Menu. This allows for faster (ie:safer...) Touch Free  operation.

     

     

    Question: As there are Context Menu items that do NOT show up in the Workspace Editor,  and they may require very specific circumstances to "discover"  ...

              ¿ Is there a specific list of these program set Context Menu some where ? 

                                                          ...akin to the Vectorworks keyboard shortcuts PDF ?

     

    I am able to find them spread out within the Comparison of commands and tools...PDF  (Link to the 2020 version -  https://app-help.vectorworks.net/2020/eng/Commands_Tools2020.pdf), though this does not necessarily facilitate / indicate their use / location in the Vectorwoks application.

     

    As always, any applicable answers and appropriate advice are aptly appreciated.

     

    Peter

    Align:Distribute in HELP 2023.pdf

    • Like 1
  4. Thanks again to @twk & @Jesse Cogswell

     

    Almost... a great addition to our workflow - One script from @Jesse Cogswellworks to get to the Symbol Edit

          The reverse from @twk takes us back to where we were ... to easy

     

    One addition would be Decrease zoom by a factor of 2

     

    Unable to find what works with DoMenuTextByName 

         Assume I should find it in  https://developer.vectorworks.net/index.php/VS:Function_Reference

     

    ¿ or ... It is NOT a menu item ?

     

     

    *********************************************************

    PROCEDURE OpenEditContainer;

    {*    Opens selected object's edit container based on current view
        Developed by: Jesse Cogswell
        Date: 3/23/2023
        Revisions:
    *}

    CONST

        kEdit = 9743;
        kSymbol = 15;
        kTopPlan = 6;
        
    VAR

        h:HANDLE;
        symDef:STRING;

    BEGIN
        h:=FSActLayer;
        IF(GetTypeN(h)=kSymbol) THEN
            BEGIN
                symDef:=GetSymName(h);
                
                IF(GetProjection(ActLayer)=6) THEN SetObjectVariableInt(GetObject(symDef),kEdit,0)
                ELSE SetObjectVariableInt(GetObject(symDef),kEdit,7);
            END
        ELSE SetObjectVariableInt(h,kEdit,7);
    DoMenuTextByName('Select All',0); {select all}
    DoMenuTextByName('Fit To Objects',0); {Zoom - Fit To Objects}
    DoMenuTextByName('Decrease zoom by a factor of 2',0); {Zoom Out Cmd+2}
    END;

    Run(OpenEditContainer);

    *********************************************************

     

         As always, any applicable advice and answers are aptly appreciated.

     

    Peter

  5. 13 hours ago, Peter Neufeld. said:

    if you right click in the empty 2D part when editing a symbol,

     

    Peter

     

    @Peter Neufeld. I am not seeing this

     

    I am assuming that you have a Symbol, it is 3D Only - you select it - select edit ( ⌘-[ ) - Then right click outside the object ?

        (Switched Workspaces to check an unaltered Contextual menu - also tested a 2D Symbol and a Hybrid)

     

    Peter

  6. On 12/8/2022 at 2:21 AM, Peter Neufeld. said:

    are you aware that the Align/Distribute commands are already there in the right click contextual menu?

    @Peter Neufeld.

     

    Question: ¿ Where in the HELP does it explains the different results when the Menus - Align/Distribute Objects is used vs the Contextual Align/Distribute  >?

         (Assuming that there should be no difference... ?)

    I am getting different results between the two. Including some strange results with the Contextual Align/Distribute >

         It also appears that the Contextual Align/Distribute > is not directly available in the Workspace Editor  ? 

     

    As always, any advice and answers are aptly appreciated.

     

    Peter

  7. On 3/3/2020 at 8:45 AM, JustinVH said:

    sweeps and extrudes should stay as sweeps and extrudes as converting to generic solids can sometimes increase the size of the object and symbol.

     

    Question for @JustinVH based on the above comment ...

     

    When we know we will edit specific items, like Extrudes and Sweeps etcetera we leave them as is.

         ¿ We also assume that these are SOLIDS ?  Also ...Wall, Slab, Cone, Cylinder etcetera - all are SOLIDS

     

    The option to Convert to Generic Solid is in the Modify > Convert menu

         ¿ Is there a Convert to Solid  option ?

     

    In our experience, the OIP does NOT show any Vectorworks created 3D item as a SOLID. 

            Push/Pull a Layer Plane Rectangle, and the OIP indicates that it is an Extrude. Push/Pull this extrude and it is a Solid Subtraction or a Solid Addition in the OIP. Deform this Solid Subtraction /Solid Addition and the OIP states Generic Solid.

     

    Imported items (STL/IGES/DWG) may show as Solid, or Mesh, or Generic Solid.

     

    Question ¿ What distinguishes a SOLID in VectorWorks ? (Vs a Generic Solid) 

     

  8.  

     

     

     

     

    This comment, by hollister design Studio, is in the above thread ... I never use 'views' because the number keys are too convenient - but could see this being helpful on a macbook...     (Except the thread starts as Smart Options Display , then wanders across the galaxy a bit )

     

    So. posting this question here: A smarter Smart Option Display

     

    Would like to create a Standard Views Set  for the Smart Options Display that only has a few of the "Standard Views"  - in logical order.

         Working on a laptop, sans Full Size keyboard, it would supplant the Standard Views Keypad Options with the Smart Options Display

     

    Able to create several Tool Sets and link to the Smart Options Display quadrants, 

    Unable to Make or Duplicate and Edit  the Standard Views.  (...are Standard Views are Menu Items ?) - see attached

     

         As always, any appropriate assistance, Smart Options Display Edit Standard Views.pdfanswers, and advice are aptly appreciated

     

    Peter

     

  9. kitkaye

     

    More fun stuff - Script from Pat (?) - inside the attached VW 2020 file -

     

    Also ... short animation shows that a fundamental shape, inside an extrude (container) rotates when you attempt to edit it. (While the adjacent extrude does not. Run the script, with the offending extrusion selected - Indicate Zero/Zero with a click & the direction.

    Now the fundamental shape, inside an extrude, remains in location as expected.

     

    One Andy B trick: Make it a symbol at Zero-Zero (to begin with) then edit from the Resource Manager, never from the drawing.

     

    Let us know it works 

     

    Peter

    Container Script 2020_1.vwx

  10.  

    3 hours ago, kitkaye said:

    also.. when I'm editing the profile, it removes all other objects from the view. This means i cant make adjustments on the fly to fit a space as the space is no longer visable...

    kitkaye

     

    When editing container objects, I like it when all the other objects disappear  - at times, thought, one needs to see whats going on around - Check the VectorWorks Preferences and check the box - see attached

     

    Peter

     

     

    Show other objects.pdf

  11. On 6/29/2018 at 6:23 AM, Asemblance said:

    Is there a way to move things to a specific 'global' z height? For instance, I want to move an object to sit on 'z=0', but there is a bunch of geometry around there which makes it hard to snap precisely. Or, I want to move the object from within an awkward 3D view.

     

    Was again digging for what I would tend to call GRAVITY and stumbled into this request.

         I am assuming that there is NO solution to this that works over all, especially if you are working in a perspective view?

     

    • For a 2D object, the Screen Plane / Layer Plane / Working Plane selection in the OIP is an odd, yet functional solution.

     

    • A fundamental 3D shape, (Extrude for example) also has a Z in the OIP - set it to Zero - easy solution, accept 

             ... Rotate a fundamental item and you are out of luck with the OIP.

     

    • A symbol also has a Z in the OIP, unless it was created at other than Z = Zero for the active drawing.

              As In am finding that Symbols, imported from other designs / versions, are often listed in the OIP at Z = Zero, while the bottom of the symbol is NOT actually @ Z = Zero

     

       ... so a universal (¿ Script ?) solution of Bottom most point of the Selected Object is now Z = Zero would be great

     

    • I have taken to creating a Floor Object that is an extrude of Zero in the Z direction, centered at Zero-Zero. Snapping to the Center of this Floor Object appears to work in many situations (Rendered Open GL Perspective) - Or locate & Lock a 3D Locus at Zero-Zero - This method still requires the object, now with the  Bottom most point @ Zero, Zero, Zero to be moved in the X & Y back to where it was.

              (...maybe you will get the 3D Locus to also be a Master Snap Point)

     

    The Working Plane example from Jonathan Pickup is good, just not a one step process. (ie: the way Z = Zero can be set for some objects in the OIP).

         I like the Jonathan Pickup  video approach (See above) as it also shows the failings & short comings of the process.

     

    Like wise, changing to the Front / Ortho View and utilizing the Snaps, or Align, or ... 

         This all works, just not as Asemblance originally requested above ...within an awkward 3D view.

     

      As always, any advice and answers are aptly appreciated.

     

    Peter

     

    • Like 2
  12. Michael

     

    Good job ! - In your VWX file attached above, it utilizes one of the interesting, yet confusing items in VW/RW

          2D objects that are 3D objects. 

                    A  "2D"  Layer Plane  object (3D Plane Object) is able to be positioned in 3D space and have an Image applied to it.

    Like wise, the bitmap itself, is able to be imported and positioned into 3D space.

    Both will retain their look without Rendering.

     

    Peter

    • Like 1
  13. Michael Siggers

     

    My take

     

    You need bitmap files of the brown & green in your design (Grass n Soil) (I used a quick n dirty screen shot of your attached render...)

    Create a 2D Lane - all out of simple 2D rectangles

    Green Outside Strips, Brown inside strips - 2.4Mx25M overall in the attached

    Add the three central light stripes, also as rectangles - (You can add the cross lines as you are aware of where they reside ...)

    I like to color the rectangles to match (as close as possible) the Image color to be used. Helps to identify.

     

    In the Resource Manager, Import the Green and Brown bitmap files noted above as Images.

    Select the desired rectangle and apply the Image from the Attributes Palette 

    Bigger basic bitmap file = less evident the tiling will be.

     

    For the three center stripes, I simply selected a color that looked apropos.

     

    Select all and Group.

    In the Object Info Palette, make sure that this group is at  (Zero - Zero) (...avoid VW container edit aggravation later on.)

    In Top/Plan view You should now have a full color 2D Lane.

     

    Select a section and take a screen shot. This will be the texture for the 3D portion. (Longer is better)

           You may need to edit this in a pixel editor.

     

    On top of this 2D Lane draw a new 2D rectangle.

    In the attached example, I created a 2D rectangle directly on top of the above 2D Lane 

    One could also double click the rectangle tool, enter dimensions (2.4Mx25M) and position at (Zero - Zero) 

    Extrude this rectangle, and set the value to 9mm (The desired lane thickness)

     

    In the attached example, there is a duplicate (2.4Mx25M) extrude.

    One is simply colored green in the Attributes Palette, the other is textured.

    Green Extrude is 9mm thick, and the Lane Texture is applied to an Extrude that is zero mm thick

    The Z of the Green Extrude is -10mm 

    In the current Version of VW/RW (2023) you should be able to apply the forth coming texture to only the top surface.

         So far I find this feature perfect in the training videos, and awkward in reality. 

     

    In the Resource Manager, create a texture with the screen shot taken from the 2D Lane in Top/Plan view

    Set the Texture Dimension to match the lane width (2.4M) Select the desired extrude and apply the Texture from the Resource Manager.

     

    Render to test check orientation. Adjust rotation in the Object Info Palette - Render Tab. (¿ Should be Zero or 90° ?)

     

    If it is hard to select the specific Extrude to texture, from the 2D Lane , Group the Extrude and Edit Group, this will isolate the object.

    Even more so if the Show Others Option is unchecked in the Display Tab of the Vectorworks Preferences.

     

    In the Top/Plan View, select all the items. Create a Symbol from this combination of 2D and 3D (Modify Menu)

    Should be a Hybrid Symbol that looks finished in the Top/Plan and also in a Rendered State

     

    See Attached

     

    Peter

    Cricket.vwx

    • Like 1
  14. Rishie

     

    What I have experienced, this was with a corporate clients and their own custom font(s), we needed to delete any existing fonts and load the fonts from the same source onto all the applicable machines. Then the text played well in the sandbox.

     

    Question: Is part of your screen shot above (the Logo...) from a separate file, or is it from a font initially assembled / created in something other than VW ?

     

    Peter

    • Like 1
  15. FYI

     

    I have had things disappear and cause issues - Happens when I place Palettes on other than the main screen. - See attached -

     

    In this case the keyboard appeared to be malfunctioning as the Resource Manager would not open  pressing the Command-R combination.

     

    ¿ I assume that it is based on the video output in the laptop ?

     

    Peter

    827803353_ResourceManagerLost_1.pdf

  16. Unable to render Symbol while Editing from the RM with a Sheet Layer active...

     

    Question:

     

         Assume that this is the norm, not a bug or a "feature"

     

    a Sheet Layer is active

    Viewport rendering does not look 100% correct

    One Symbol is not textured correctly

    Edit Symbol from the Resource Manager

    Able to "edit", just NOT able to test render (Greyed out) and see the results

     

    Change to Design Layer

    Edit Symbol from the Resource Manager

    Able to "edit", and able to render.

     

    Moral of the fable  - switch to the Design Layer to Edit, even from the RM

     

    Advice and answers are always appreciated

     

    Peter

     

  17. BoxBoy

     

     

    I tend to do this in reverse - as there are Place Holders (VWplaceholder.txt) in some Library Locations, I tend to find a real drawing first in the Finder, then open it - As Pat pointed out - There may be no items visible in the drawing, this Marshall Stack is an exception (Speakers Miscellaneous.vwx) - and the Resources are only evident when viewed in the Resource Manager - There are some that I have opened, then wonder (as you point out...) what should I see. At the top of the Resource Manager, select All Resources from the Drop Down, and this should expose the contents within the drawing.

     

    ¿ It would be interesting if one of everything was in the drawing, with named saved views ?

     

    Peter

    Drop Down.pdf

    • Like 2
  18. Sade16

     

    A common problem I see happens during the creation of the Symbol

     

    ¿ What class is it assigned to ? (See attached)

    Often this is missed in the process and may end up as a Class that is NOT active.

     

    Start by turning on ALL the classes and see what appears ...

     

    The Visibility Tool is a quick non destructive way to do this.

     

    Peter

    Visibility Tool.pdf Symbol is in What Class.pdf

    • Like 3
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