grant_PD Posted March 11, 2022 Share Posted March 11, 2022 I can't get a frosted glass effect in redshift to happen. I have the blurriness at 100%....500% and there is no change. Is there no blurriness in Redshift rendering mode? Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted March 11, 2022 Vectorworks, Inc Employee Share Posted March 11, 2022 59 minutes ago, grant_PD said: I can't get a frosted glass effect in redshift to happen. I have the blurriness at 100%....500% and there is no change. Is there no blurriness in Redshift rendering mode? Hello @grant_PD I am able to get a frosted effect with Redshift. The blurriness is a % between 0..100. 500% would show no difference than 100% and 100% would be maxxed out. This was 50% blurriness Glass transparency: Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted March 11, 2022 Vectorworks, Inc Employee Share Posted March 11, 2022 I am not seeing blurriness unless the object has thickness, a 3D polygon with glass doesn't show blurriness in Redshift it seems. Quote Link to comment
grant_PD Posted March 12, 2022 Author Share Posted March 12, 2022 @Dave Donleyrebuilt the texture and it worked. Also changed the mapping to "surface UV" instead of perimeter. 1 Quote Link to comment
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