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From concept to construction documents workflow


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Hello everyone: I would like to read some ideas about what would be the VW workflow from the very conceptual phase , to the creation of construction documents.

Do you use 3d free modelling, and then use that model as a reference?, is it better to insert a sketch image ? or you just start modeling straight building elements .  Or maybe just start creating the idea with the 2D tools, then, transition to 3D.

 

thanks

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I would start 3D modeling the existing environment.

15 hours ago, Renato said:

Do you use 3d free modelling, and then use that model as a reference?

 

 Yes

 

15 hours ago, Renato said:

is it better to insert a sketch image ?

 

If someone provides me a Sketch

(I am not so good in sketching),

why not, even better.

(I sometimes get PDFs)

 

 

15 hours ago, Renato said:

or you just start modeling straight building elements .

 

I think I would start with Cubes for Building Volumes.

In parallel maybe Cubes for Space Program to move around

and get a feel for Volume needs.

 

 

15 hours ago, Renato said:

Or maybe just start creating the idea with the 2D tools, then, transition to 3D.

 

 Yes, that too, 2D analog on Paper wherever questions arise.

 

 

 

Whatever fits the Project and the available source files.

If you start with cubature, VW offers to create outer Walls and Strories from it,

which you can fill with Slabs.

Drawings Walls in VW'S rectangle mode and dragging connected Walls around

is also fast and comfortable.

 

I think that is quite dependent on Project type, Sources and individual taste

of the Designer in charge.

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Thanks for your insights. I also discovered the tool "model to floor plan" , which sort of skins walls on 3d volumes and create floor polylines, based on story config.  I think that´s cool, because you can sketch 3d volumes, then transition to building elements

Edited by Renato
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22 hours ago, Renato said:

Do you use 3d free modelling, and then use that model as a reference?, is it better to insert a sketch image ? or you just start modeling straight building elements .  Or maybe just start creating the idea with the 2D tools, then, transition to 3D.

Depends on the nature of the project.

I typically sketch my ideas on paper and/or build physical models before moving to the computer... Mostly because I enjoy it and the tactile experience as opposed to staring at the computer 🙂

 

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