Carl Burnett Posted August 27, 2019 Share Posted August 27, 2019 Hello All, I have finally sorted a capture card that works with vision. I now want to know how I size or scale the screen or image so it doesn't duplicate as in the picture attached, you can see that the bottom of the image also appears at the top. Any help is appreciated. Thank you Carl Quote Link to comment
Vectorworks, Inc Employee bbudzon Posted August 27, 2019 Vectorworks, Inc Employee Share Posted August 27, 2019 I'm glad you have video inputs working! I'd need to let someone who knows more about VW chime in here (I'm a Vision developer), but you can adjust texture scaling in your VWX on the VW side of things. If you are using MVR, you can simply export and overwrite the old MVR file and merge these changes via MVR into Vision. If you aren't using MVR, you should look into it! Quote Link to comment
Carl Burnett Posted August 27, 2019 Author Share Posted August 27, 2019 Thanks bbudzon, MVR? not sure what the is, so i guess I'm not using it 🙂 Im just exporting straight out of VW to Vision. Thanks again for responding Carl Quote Link to comment
Vectorworks, Inc Employee bbudzon Posted August 27, 2019 Vectorworks, Inc Employee Share Posted August 27, 2019 Check out this post! MVR is pretty frickin' amazing, especially for VW/Vision users 😉 Quote Link to comment
jeff_farrow Posted January 10, 2020 Share Posted January 10, 2020 I'm having a similar issue as the OP. Has anyone managed to resolve scaling issues with video playback? I've drawn a 16:9 LED video wall in VW with dims of 16' x 9'. When I export via MVR to Vision and configure the NDI input my content shows up 1.85:1. The source is 16:9 ratio via VLC using NDI.tv tools as the encoder. Any suggestions? Quote Link to comment
Vectorworks, Inc Employee bbudzon Posted January 15, 2020 Vectorworks, Inc Employee Share Posted January 15, 2020 On 1/10/2020 at 3:28 PM, jeff_farrow said: I've drawn a 16:9 LED video wall in VW with dims of 16' x 9'. When I export via MVR to Vision and configure the NDI input my content shows up 1.85:1. The source is 16:9 ratio via VLC using NDI.tv tools as the encoder. Any suggestions? I would try adjust the Texture Scale/Offset H/Offset V in Vision to start. If this gets you even remotely close to the desired look then it seems like the texture coordinates coming into Vision are off. These texture coordinates come from the modeling program, in this case VW. If the texture coordinates are off in VW, it would be interesting to know what you are applying the texture to. Is this a parametric television or blended screen? Or is this a simple extrude with the texture attribute mapping tool being used to apply the texture to the mesh? Quote Link to comment
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