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Tony Oliveira

Final Shaded Poligon with materials

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Final Shaded Polygon with materials
It's possible to create a Final Shaded Polygon with materials and shadows? 
Basic it´s a Final quality renderworks with lines.

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Hello Tony:

 

Try OpenGL with Edges turned on, and shadows.  Turn up ambient lighting in the lighting options to make the geometry more flat looking like the polygon modes.  Also try turning on ambient occlusion you might like that kind of look.

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