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Image Resources Question


grant_PD

Question

Is the only function of the Image resource to provide an Image fill to an object/texture?  I've just completed a project that had a lot of mouldings and research photos.  What I'd like to be able to do is drag and drop them into a viewport, but it seems that if I save them as an Image, I can only do that as a fill.  Similarly, if I've imported an image file, I cannot directly make an image resource out of that file, I must re-import it as an image.

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  • Vectorworks, Inc Employee

Yes. A few improvements to how this is handled are in the pipe.

I would even like to go so far as when I create an image based texture from an image resource, that the texture update if I alter the source image, but there are a number of smaller improvements between what we have now and that that I think we will see soon.

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