I am having an issue orbiting around models in 3D view. When I orbit around the models in narrow perspective the models disappear as the camera rotates. When I orbit in orthogonal mode, various geometry obscures itself and stretches over the screen whilst bits of the model also disappear.
This issue also extends to my viewports as some of them wont render the models depending on the elevation angle. However when I go into the viewport the models do appear until I begin rotating.
The file has 2 other files referenced into it. However all of the drawings are centred on the origin, which are close to the 0,0 axes.
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Dale Whitfield
I am having an issue orbiting around models in 3D view. When I orbit around the models in narrow perspective the models disappear as the camera rotates. When I orbit in orthogonal mode, various geometry obscures itself and stretches over the screen whilst bits of the model also disappear.
This issue also extends to my viewports as some of them wont render the models depending on the elevation angle. However when I go into the viewport the models do appear until I begin rotating.The file has 2 other files referenced into it. However all of the drawings are centred on the origin, which are close to the 0,0 axes.
Any ideas?
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