Jump to content
Dianeth

Perspectives

Recommended Posts

Fastest way is CMD+0 - then draw a line from where you want to stand to where you want to look.  Then a box will ask you your eye height and the height of what you are looking at.  BAM.  Perspective.  You can then change the View / Projection menu commands.  You then can make a viewport or saved view of the view when you have it correct.  

Once you are in the perspective you can use the Walkthrough Tool in the Visualization tool pallet to walk around and adjust.  I am partial to video game mode.

 

OR You can use the camera tool to set a camera....

Edited by Tom Klaber
  • Like 1

Share this post


Link to post

Our students just create wireframe walls, boxes....and drop in a camera and play around with fine tune. Print and draw using the wireframe as a guide.

Share this post


Link to post
3 hours ago, Tom Klaber said:

Fastest way is CMD+0 - then draw a line from where you want to stand to where you want to look.  Then a box will ask you your eye height and the height of what you are looking at.  BAM.  Perspective.  You can then change the View / Projection menu commands.  You then can make a viewport or saved view of the view when you have it correct.  

OR You can use the camera tool to set a camera....

Thank you Tom!. I click CMD+0, draw the line in plan view, then the box ask the height; but from there the perspective square in "Empty". I don't see anything in perspective :(.

Share this post


Link to post
15 minutes ago, barkest said:

Our students just create wireframe walls, boxes....and drop in a camera and play around with fine tune. Print and draw using the wireframe as a guide.

Thank you Tom and Barkest, the option of the camera is working. But I still would like to be able to do it with the first option Tom says. 

 

Share this post


Link to post

The only thing I can think of is that your height and view height settings are somehow missing your model.  Go into an elevation and make note of the Z height of your model.  If you are eyes are at 5' looking at 5' (straight ahead) but somehow your model is 50 feet above you - you will not see anything.  

If you are still having trouble - send me the file - I will take a quick look.  

  • Like 1

Share this post


Link to post

Thanks Tom. I repaired the Z height. It was 16' below of "0" origin. The only thing is now in my height and view height, when setting the perspective, I am needing to put 16'+5' (my height)=21' to be able to see it normal. I guess for the next drawing I will should set the "0" origin from the beggining of the drawing.

Share this post


Link to post

Yes.  It was exactly this that made me conscious of always building the model off of Z=0 back when I was first starting out.  This will also help when extruding and other operations that default to z=0.  In turn - this will start to encourage good layer management - as setting the Z height of layers when you have complex models will make these operations more smooth.  

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


 

7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114

 

© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.

×
×
  • Create New...