zoomer Posted September 18, 2015 Share Posted September 18, 2015 I created an Heliodon, now Open GL and Custom Render Styles, even the white Style, render Pink Light with Green Shadows. Looks like someone stumbled over the white color temperature. (Which seems to get ignored) Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 18, 2015 Vectorworks, Inc Employee Share Posted September 18, 2015 I do not see that at all, can you post images please? Does the same happen in new files? Quote Link to comment
zoomer Posted September 18, 2015 Author Share Posted September 18, 2015 I saw the GSG Viz guy making a solar study without pink light too meanwhile. It was no clean file from scratch again, another 2015 export, not much geometry and no VIZ objects before, but a DTM. I will try again and show images after work .... Quote Link to comment
zoomer Posted September 18, 2015 Author Share Posted September 18, 2015 It looks like this. First thought it is because I used a standard material with object color for all. But here is a 90% white material applied for the building. Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted September 18, 2015 Vectorworks, Inc Employee Share Posted September 18, 2015 Hello zoomer: Do both your Macs show this or only one of them? Can you attach a simple file that shows this? Thanks! Quote Link to comment
zoomer Posted September 18, 2015 Author Share Posted September 18, 2015 Its on the Mac Pro. I will try in a new clean empty 2016 file again. Quote Link to comment
zoomer Posted September 18, 2015 Author Share Posted September 18, 2015 (edited) Shouldn't be related to the machine as Heliodon works as expected in a new clean file. Edited September 18, 2015 by zoomer Quote Link to comment
Amelia S Posted September 18, 2015 Share Posted September 18, 2015 I made a brand new template for 2016 and I can't create a Heliodon at all. Did I mess something up or is it related to this glitch? Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 18, 2015 Vectorworks, Inc Employee Share Posted September 18, 2015 I made a brand new template for 2016 and I can't create a Heliodon at all. Did I mess something up or is it related to this glitch? This is a known bug in the Migration tool, but luckily the fix is pretty painless: http://kbase.vectorworks.net/questions/1346/Missing+Tools+after+using+Migration+Manager Quote Link to comment
zoomer Posted September 19, 2015 Author Share Posted September 19, 2015 (edited) If I make a clean new file in 2015, make some layers and geometry. Open that file in 2016 and save. I can create a working heliodon without pink light So it should not relate to 2015 files in 2016 in general. It is just that special file. And I could "repair" that pink heliodon by switching back and forth between my 2 white backgrouds, for open GL and all Custom RW Modes. Suddenly the pink was gone ... Edit : Ooops, that works just for the RW render modes, Open GL stays pink ... so far. Edited September 19, 2015 by zoomer Quote Link to comment
zoomer Posted September 19, 2015 Author Share Posted September 19, 2015 In an OpenGL normal 3D View I can animate the sun with the solar animation slider in real time. If I am in a Camera View I can't. Why ? Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted September 19, 2015 Vectorworks, Inc Employee Share Posted September 19, 2015 Hello zoomer: There is a known bug where the solar animation interactive rendering doesn't update properly when the heliodon is not visible on the screen. This is going to be fixed for a service pack. It should work OK if the heliodon is in view on the screen. Quote Link to comment
zoomer Posted September 19, 2015 Author Share Posted September 19, 2015 (edited) Hi Dave, I emailed you a file with the pink Heliodon to the address in your signature. In this file you will also see that interactive solar animation works in Open GL 3D Views, but not in an Open GL Camera View. You don't see changes until you press OK. BTW I had never noticed heliodon problems when set invisible or being hidden by other objects. Edited September 19, 2015 by zoomer Quote Link to comment
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