AndyBard Posted September 10, 2012 Share Posted September 10, 2012 Good Afternoon All. Can anyone tell me why an image prop will render and show up in Open GL but wont in Fast or final quality render. The bill board or cross plane is there and highlights when the cursor is moved over it but no image. Any info most appreciated. Thanks. Andy Quote Link to comment
Vectorworks, Inc Employee Tamsin Slatter Posted September 10, 2012 Vectorworks, Inc Employee Share Posted September 10, 2012 Hi Could it be that it was created with the Fill Style set to None? Objects with a fill style of None will not display a Renderworks Texture. HTH Quote Link to comment
AndyBard Posted September 10, 2012 Author Share Posted September 10, 2012 Hi Tasmin. Thanks for getting back to me. Why would it render in open GL but not fast. Is open GL not technically renderworks?. I have hopefully attached a file for you to have a play around with. I'm sure its probably something simple but after looking for so long I cant see the wood for the trees. Thanks Quote Link to comment
Vectorworks, Inc Employee Tamsin Slatter Posted September 10, 2012 Vectorworks, Inc Employee Share Posted September 10, 2012 Hmm - it renders for me just fine in all rendering modes. OpenGL renders using the graphics card. Renderworks uses the CINERENDER process, the software, processor and RAM to create the rendered image (not the graphics card). Quote Link to comment
AndyBard Posted September 12, 2012 Author Share Posted September 12, 2012 Typical. Trust it to work on someone else s computer Logically, I suppose that must mean a setting on my computer rather than the vw. Another question. If i'm in a hurry , I'll edit the image prop's render texture and tint the image. Turning a green phormium into a red one for example. In open GL the tint stays, in fast renderworks the tint goes. This I assume happens due to the different systems that generate the render that you mentioned. Linking back to the first problem, is there a preference menu or settings for the different types of render, or some guide lines on how the graphics card should be set up for VW? Thanks. Quote Link to comment
AndyBard Posted September 27, 2012 Author Share Posted September 27, 2012 (edited) Hi all. Please help. Another issue which has occurred which must be linked to my original problem, which I have still not been able to fix. Why would a texture show up in Fast Renderworks (FR) but not Open GL (OGL). I understand from Tamsin that OGL uses the computers graphics card and FR uses a software, but what have I done in creating a texture/image prop that causes it to show up in one and not the other. This computer has a Nvidia Quadro 4000, which i'm led to believe isnt too shabby. Is there a setting for the graphics card that is linked to OGL? Any help is much needed, and very much appreciated. Edited September 27, 2012 by AndyBard Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted October 3, 2012 Vectorworks, Inc Employee Share Posted October 3, 2012 Hello Andy: Your original plant image prop renders fine for me as well in 2013. I don't see anything that may cause it to not render, except the gray other layers setting might cause textured objects to show as gray. I can't guess what may be causing the second problem, you may try to post another VWX file. Quote Link to comment
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