AndyBard Posted May 10, 2012 Share Posted May 10, 2012 Hi all. I'm trying to create the look of rows of grapelines. What i'm trying to do is create 5 shapes 1800mm high, 400mm wide,varying from 5M - 20M long that follows the contours of my site model as its not a flat site. Any ideas? Thanks Quote Link to comment
Benson Shaw Posted May 12, 2012 Share Posted May 12, 2012 Have you found the Send to Surface command? Draw a 2d or 3d object (or bunch of objects) on the ground plane, select them then AEC menu>Terrain>Send to Surface. You could make a grapestake symbol with notches for wire, duplicate on ground plane in rows, Send to Surface, then string them, notch to notch with a NURBS curve or a linear 3d Poly. To fatten the wire, either the NURBS or 3d Poly "wire" could be used for Extrude Along Path with a profile poly - fewer facets will render faster. Even a triangle would do for this except for extreme close view of wire. Create a grape vine image prop as a symbol. Send instances of that to surface, coincident with the stake/wire object. Each instance may need to be rotated to conform to land contours. -B Quote Link to comment
bcd Posted May 12, 2012 Share Posted May 12, 2012 There is a plugin for creating hedges somewhere that may be useful for this. Quote Link to comment
Benson Shaw Posted May 12, 2012 Share Posted May 12, 2012 Isn?t there a hedge (could not find it), fence or railing tool which will follow a 3d poly? Couple more ways: If you just need the rendered view, create a ?ribbon? surface and apply a grape vine texture: 1. Draw a 2d plan view polyline under the site model which describes the path of a row of grapes. 2. Send to Surface. Convert to NURBS. 3. Duplicate in Place, Raise the dupe to height of vines (eg 36?) 4. Loft the two curves, use the Ruled option. Give the resulting surface a color fill. 5. Create and apply an image texture of a grape vine (make a drawing or use a photo). 6. Render in Perimeter mode, flip/rotate/scale as nec. Repeat for each row. If you want actual grapestakes & wires 1. Make your stake/post symbol with 3d locus where the wires will connect. 2. Draw a 2d plan view polyline under the site model which describes the path of a row of grapes. 3. Send to Surface. This creates a new 3d curve which follows the contours of the site. 4. Select this new curve and one of the fence post symbols 5. Apply the Duplicate Along Path tool to distribute the post/stake symbol. Do not apply the Tangent options. Result is a bunch of vertical posts at correct spacing, but offset along the z axis. 6. Group the bunch and move the group to correct z. 7. String the wires with 3d Poly. 8. Model a simple grapevine, place individually or Duplicate Along Path, adjust rotation as nec. -B Quote Link to comment
Horst M. Posted May 13, 2012 Share Posted May 13, 2012 (edited) here is the hedge plugin: http://www.vectordepot.com/market/vm-49-siepe-hedge.html Edited May 13, 2012 by Horst M. Quote Link to comment
AndyBard Posted May 13, 2012 Author Share Posted May 13, 2012 (edited) Thanks B. I had not found 'send to surface', that alone makes life easier and quicker, Thanks. Thanks for all the other 'how to' as well. Awesome. Edited May 13, 2012 by AndyBard Quote Link to comment
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