So I've been trying a 3D Connexion Space Navigator out. I actually bought it to use with Cinema 4D. It integrates very naturally, much like your holding the model and turning it in your hand. Because you use it with your left hand (or non-mouse hand) and because of the way the Cinema 4D interface is set up, you can essentially model with one hand on the Navigator and the other hand on a stylus or mouse. Pretty great workflow.
Anyway, I tried the Space Navigator in Vectorworks. It works, but in a very non-intuitive way. It would be great if some of the finesse of its use in Cinema 4D was available as an option in Vectorworks. This may actually speak to the general way you navigate and model in Vectorworks as well.
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Kevin McAllister
So I've been trying a 3D Connexion Space Navigator out. I actually bought it to use with Cinema 4D. It integrates very naturally, much like your holding the model and turning it in your hand. Because you use it with your left hand (or non-mouse hand) and because of the way the Cinema 4D interface is set up, you can essentially model with one hand on the Navigator and the other hand on a stylus or mouse. Pretty great workflow.
Anyway, I tried the Space Navigator in Vectorworks. It works, but in a very non-intuitive way. It would be great if some of the finesse of its use in Cinema 4D was available as an option in Vectorworks. This may actually speak to the general way you navigate and model in Vectorworks as well.
Kevin
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