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Why is my OpenGL view so bright?


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For some reason, everything looks too bright when I view a design layer in OpenGL.

I have no lights in the model. I've gone through the OpenGL view options but nothing seems to help.

If I create a new drawing, OpenGL seems to work just fine (NOT too bright.)

Is there some setting that controls the brightness for OpenGL?

Help.

Attached images for reference.

Thanks.

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