Jump to content

Texture by Class


Recommended Posts

Kevin,

The class override feature available with viewports allows you to edit the class and deselect the texture associated with that class in the viewport. Once you update the viewport the texture will not be displayed, only the color of the underlying object.

With the viewport selected, go to the Object Info palette and click on the Classes button. The Viewport Class Properties dialog box will open. Select the appropriate class, then click the Edit button. The Edit Class(es) dialog box will open, and at the bottom of the box deselect the Texture checkbox.

This override feature applies only to the selected viewport, so you could duplicate the viewport first, alter the duplicate, and observe a before/after view of the texture application.

Dan J.

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...