Christiaan Posted January 22, 2009 Share Posted January 22, 2009 There's a foreground/background Viewport method I've seen around for creating artistic elevations. Can this method, or something similar (say with image fills), be employed in a 2D environment or is it only useful in conjunction with a 3D model? Quote Link to comment
Jeffrey W Ouellette Posted January 22, 2009 Share Posted January 22, 2009 It is a function of Sheet Layer Viewports, plan or section. Quote Link to comment
Christiaan Posted January 23, 2009 Author Share Posted January 23, 2009 Yeah, I realise that, but should I be able to use the method in 2D? From memory the method requires the use of wireframe on the foreground viewport but in 2D there's no such thing. Quote Link to comment
gmm18 Posted January 24, 2009 Share Posted January 24, 2009 The following works fine in 2D: Background set to OpenGL, or Renderworks, Foreground set to Hidden Line, Then hit the Foreground Render Settings button and check sketch. If that is what you are talking about... Quote Link to comment
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