Jump to content
eas

How to easily draw floor patterns

Recommended Posts

So I have learned that the best way to get help here is to pose a problem and ask how other people out there have solved it.

I need to draw 12x24 floor tiles in a running bond in my lobbies on several floors and in several different rooms.

What is the easiest way to do this? I have tried just drawing lines and it is slow and difficult to edit.

thanks much

Share this post


Link to post

Okay, but how?

I can not find a way to control hatches so that I can set the pattern differently in each room. I need to control where the joint are.

Do you have a way of doing this?

Share this post


Link to post
Guest

You would create a different polygon for each room you want this pattern.

Then, use the Hatch menu to drop in a hatch and control where the pattern starts.

If you are looking for a grid like a drop ceiling, use the ceiling grid tool.

Share this post


Link to post

Thanks Katie--that seems to control things better than I was previously able to.

One question--I did a quick check and it seems that using the Modify>Hatch tool sets the pattern in a polygon that is not update if the hatch definition is edited after the hatch is set in the polygon.

Awful sentence. Sorry.

But is that right?

I want to confirm that the hatches are not going to change unexpectedly after I have set them.

thanks much,

Share this post


Link to post

Katie,

My initial enthusiasm has dimmed. I think I remember why we don't use the Modify>Hatch tool.

When you place a hatch that way it isn't really a hatch, but a group. This is not good for file size.

It is also sort of unsatisfactory from a pure CAD beauty standpoint.

Can you confirm/clarify?

Share this post


Link to post

you can have what you want with hatches: just make a new hatch for every room; that way you can control the center point (or zero point or whatever you wanne call it) for each room. Notice that you can set the start point of a hatch? set these to the point where you want to start it for the room.

This way you will have many hatches, but they are still hatches.

Share this post


Link to post

Way not just create a Hybrid Symbol of the floor tile ... then you can assign

hatch/image/textures in both 2d&3d. Use duplicate array to fill the space . When

special tile cuts are require symbol>edit>dup>edit>replace symbol

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


 

7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114

 

© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.

×
×
  • Create New...