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GOBO texture in rendering

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  • 4 years later...
  • 1 month later...
  • Vectorworks, Inc Employee

12.5 still uses the Gobo Projector.

There is no way to hide the polygon, it it what actually contains the texture. If you do anything to hide it, it will hide the texture and the Gobo will not render. It's the geometry that is actually casting the Gobo.

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Hi Kevin (long time)

Thanks for explaining.

So I just have to accept the fact that there will always be these white specs on my renders when presenting to clients? :mad: :mad: :cry: :cry:

Seems to me the thought proses in making them was not done as they will be used for rendering and thus visable.

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