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Taper to circular window in wall - how can I model this without it changing from being a wall.


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Hi. I have an existing building with a series for porthole windows that have a splay to the reveal.

Screenshot2024-02-25at20_43_39.png.ef7cd0c5a8a924f719c5313033e6eda8.png

 

I can multiple extrude to create the splay, but don't want to subtract from the wall as this will turn the wall into a solid subtraction. I cannot see how to form a splay in the wall. Does anyone have any ideas?

 

Thanks

Matt

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Create a symbol that includes the multiple extrude in the Wall Hole Component then insert it in the wall. Just include a 3D locus as the 3D component. Add geometry to the 2D component based on what you want to see in Top/Plan.

 

Make sure symbol has 'Insert in Walls' enabled.

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