hollister design Studio Posted November 28, 2023 Share Posted November 28, 2023 I'm not consistently able to. I select the face (top in this case) and try and rotate, but it very oddly changes the texture scale instead. 20231128-1924-21.7786897.mp4 I've redrawn this slab a number of times but it still acts oddly. Quote Link to comment
Tom W. Posted November 28, 2023 Share Posted November 28, 2023 You could already rotate textures on Slabs set to render By Object like you're doing. What is new in VW2024 is that you can rotate textures on Slabs set to render By Component. Which is great! Nevertheless not sure what's happening in your case: does changing the map type make any difference...? Quote Link to comment
hollister design Studio Posted December 5, 2023 Author Share Posted December 5, 2023 @Tom W. I haven't figured it out - but I did get a work around. VW doesn't seem to like circles in the boundary outline. When I approximate the circle with straight segments, the texture rotates fine. ...when I edit the boundary back to include a circle - no dice with the face texture rotation. 1 Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.