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3D chamfer question


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I am trying to model a dining chair, where the seat rail meets the back leg/seat back. How do I chamfer the joint to show properly? In the picture below only the rail edges are chamfered, but I want this to continue on the back leg/seat back as well. Is this possible? I though of making the leg and rail in one object, and then adding a 0.1mm surface to the face of the rail to show the change in grain direction. Is there a better way?

 

Thanks

116016098_ScreenShot2023-04-14at20_36_27.png.96781be422fe385f757d0a7b07c261dc.png

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