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  1. Ride

    Screen Scrolling

    I have the same problem. It used to autoscroll when you moved the mouse way off the screen. Now it's very particular as to when it will and will not autoscroll. I upgraded to 2019 from 2016, so I'm not sure when this changed, but I'd like it to go back to the way it was...
  2. Ride

    Eyedropper tool seems arbitrary

    I find that I have to click the object twice with the bucket to drop down the proper attributes.
  3. That Yes, my pointer was always inside the wall, and locked to vert/horiz but the doors still jumped out. The ONLY thing that seemed to mitigate the problem a little bit was if the entire door was in view, not just the frame. Either way, Jim's suggestion seems to have me back on track.... Thanks for the replies.
  4. Ah, thank you. This was driving me nuts....
  5. I draw a wall. Place a door. Everything is fine. I want to adjust the location of the door in the wall, so I grab it by the door frame and drag into position. Most of the time it jumps out of the wall. Why? It doesn't do it all the time, but about 90% of the time. I used to be able to do this reliably in previous versions.... Thoughts? Thanks in advance for any replies.... VW 2019 SP2 OSX El Capitan 10.11.6
  6. Ride

    Wall tool for VW 2019

    Maybe has something to do with this.
  7. Ride

    Image crop bug

    Well, I just tried to replicate it to get a bug report together, and it's no longer doing it. If it comes back again I will definitely file it as a bug. I'm not sure if one of the SP's fixed it, or if it was a random glitch.
  8. Ride

    Image crop bug

    This happens to me too. Like you say, annoying but not a deal-breaker. There are a lot of things not quite right with VW2019. Hopefully things get sorted out over the next few service packs.
  9. Ok, good to know. I recently upgraded from 2016 with no render works, so there's a lot of new stuff to learn.
  10. That worked! Thanks. Plus, I didn't even have to adjust it after making the change so it didn't crash.
  11. I get a consistent crash of VW 2019 Architect SP1.1 when I try to adjust the attribute mapping of a RW texture. I'm just trying to change the wood grain direction on anything will likely cause a crash. For sure if I hit the 'X' key at anytime to cancel out the operation. On top of that, and this may just be me as I'm new to RW, but sometimes I can get the grain direction to adjust on different faces independently, and sometimes I can't. I don't know why. I've attached a file. I just want the grain to run horizontally on the top of the bench, as well as around the sides and ends. I can't get it to show that way. Plus it crashes everytime I try anyway. corridor 701 bench details for VW.vwx
  12. Ride

    2019 SP1 is FUBAR

    Yeah, what is going on? I've had nothing but glitchy, unstable behaviour since I installed 2019. Now worse after SP1. In fact, I just had to export my file back to 2016 so I can get something done. Problem is, the glitchy-ness is so random, I can't nail it down to offer tech support anything to dig into. Chances are, something that didn't work before re-starting all the sudden works, but something else breaks. I actually pulled the trigger on this upgrade in particular as it was touted as being "about quality". A bit frustrating....
  13. Ride

    Callout tool, no arrows

    Ah. The callout tool is taking the marker information from the design layer settings, not the callout tool settings. Once I changed my design layer to the open arrow, it works. What's strange, is that the design layer marker was set to a filled arrow. Maybe if the callout tool marker settings don't agree with the design layer marker settings - it shows nothing? Either, way - I think the marker settings should be controlled by the callout tool settings, not the design layer.
  14. Ride

    Callout tool, no arrows

    Hmmm. Strange. I just tried a new blank file, and it works fine. Must be a setting somewhere in my template file. I will dig a little deeper later today to see what I can find. Thanks for your help.
  15. Really? A CAD program where the dimensions don't work properly?? Here goes: - when placing dimensions, they respect the chosen units, and precision - if I change to different units (i.e.: inches to mm), the dimensions update accordingly - if I change the precision of units (i.e.: 1mm, to 0.1mm), existing dimenisons ignore the change - new dimensions placed with the updated precision use the selected precision - if I want existing dimensions to use the new precision, I have to update those manually Please don't tell me this is WaD. Certainly you must be able to change the precision of the dimensions in the document, and have all the dimensions update accordingly. Interesting to note too - I came from VW 2106, where changing dimension units resulted in all sorts of precision problems. You would think dimensioning in a CAD program of all things would be rock-solid.


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