EJ Berendsen Posted February 20, 2023 Share Posted February 20, 2023 When I create a floor with an 3d Polygon applied with a texture the beams of my fixtures are going thru the floor/walls when Iam in shaded mode. In Fast renderworks or quality renderworks the beams will be stopped by the floor/walls. In my textures I have checked cast/recieve shadows. Iam using a JB Lighting fixture in my test drawing but it happens with all fixtures. MacBook Pro 16" M1 macOS Monterey 12.6.3 Vectorworks 2023 SP3 Kind Regards, Erik-Jan Berendsen Quote Link to comment
markdd Posted February 20, 2023 Share Posted February 20, 2023 I think you will find that it is just the Lit Fog that passes through. If it is, then this is a limitation of Shaded View at the moment. It used to work fine, but the shadow casting of lit fog has been turned off for now. My understanding is that it has something to do with performance issues on some users' machines. 1 Quote Link to comment
EJ Berendsen Posted February 20, 2023 Author Share Posted February 20, 2023 Hello Mark, Thanks for your reply. Its not only the fog that will be lit behind the floor/walls. I have drawn 2 squares above each other with a fixture on top of that. In shaded view you will see the beam hitting both squares. I have attached two screenshot one shaded view and one Fast Renderworks. Kind Regards, Erik-Jan Berendsen Quote Link to comment
markdd Posted February 20, 2023 Share Posted February 20, 2023 Do you have cast shadows turned on in Shaded Options? Quote Link to comment
EJ Berendsen Posted February 20, 2023 Author Share Posted February 20, 2023 Hello Mark, I have turned it on the shaded Options of the Texture. And in the Light Options. And it is working in the Fast render works. I believe when it was off it would not show the correct behaviour in the Fast render view..... Kind Regards, Erik-Jan Berendsen Quote Link to comment
markdd Posted February 20, 2023 Share Posted February 20, 2023 (edited) Go to Shaded Options: Menu > View > Rendering > Shaded Options and make sure that this dialog has Shadows enabled by checking this box. Edited February 20, 2023 by markdd 1 Quote Link to comment
EJ Berendsen Posted February 20, 2023 Author Share Posted February 20, 2023 Hello Mark, Thank you this was the problem. With "Lit Fog" Off this works. With "Lit Fog" On, it's not working anymore. Thanks for your help! Kind Regards, Erik-Jan Berendsen 1 Quote Link to comment
MrTemplate Posted February 21, 2023 Share Posted February 21, 2023 wow. it would appear that this might be an illustration of several slightly different palettes and options that might be improved with a combination into a single palette? Quote Link to comment
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