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J. Miller

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Everything posted by J. Miller

  1. Okay I'm getting closer. I have the resource list of textures... now i would like to add these items to a popup in my PIO. Any suggestions? Thanks in Advance Jeff
  2. Hello, Not sure of the color temp, but I'm leaning to toward on of the C.T.O. corrections. I will let you know if it works. Jeff
  3. thanks for the input. I will give those a try. Sorry my response took so long, but I am only a weekend code warrior. Jeff
  4. Hello, I just got a set of mountable LED lights so I can do a little Night Grilling out on the deck. I was just wondering if any of you would know the best choice of color correction to get the LEDS to look a little more like incandescent lighting. Something about the blue in a white LED that make the food, well, look odd. I know this is not a Spotlight Issue, but figured it would be a good place to post a question like this. Thanks in Advance Jeff Miller
  5. Thanks, I will try these suggestions. The problem I am having is when I select a texture (in this case an image) from the OIP it applies to the entire PIO. When I ask to add the image thru a bol parameter then I can control the image(scale and offset)of where I actually want to place it, but it still applies to the entire object.I have discovered that if i set the image to NOT repeat horz. & vert. it works better. I don't see the texture anywhere but where i want it to go. I would like to change the texture when a user 1st applies it to the PIO (not sure hoe to test for this event) prior to actually adding it thru the bol parameter. I just don't seem to be getting a valid handle to the actual texture image. Jeff
  6. Hello, I would like to set the horizontal & vertical repeat to "false" of a texture located in an open file. How does on go about getting a handle to that texture? I assume once i have a handle to the texture i can use the texture edits of SetTexBitRepHoriz(textureBitmap :HANDLE;repeatHoriz:BOOLEAN); SetTexBitRepVert (textureBitmap :HANDLE;repeatVert :BOOLEAN); or maybe i am wrong??? I just can't get a handle to the texture located in the file. I can get the ID of the texture and its name (when applied to PIO, but I would like to set the texture repeat before applying it to the PIO. thanks in Advance Jeff Miller
  7. Let's say i want to write a text file to a MAC or to a PC. I have a few scripts that write and read to a PC and need to add or edit the code so they will write to a MAC also. What are the real differences i will encounter. Do i add a ".txt" to the end of the file name or should i avoid that? I am not familiar with mac protocols at all. Figuring out what platform i am on should not be too difficult, so i guess i should use IF statements and write or read the files appropriately. Thanks in Advance Jeff Miller
  8. I agree. I recently ran into the same problem. Can you post the script please. Thanks, Jeff Miller
  9. Hello, I'm a Long time script dabbler, and have a quick question. Recently a friend of mine (who I share vectorscript with) crossed over to the Mac platform. Are there many differences that I need to look out for when placing them on his computer. It seems most work, but scripts that write / read to or from a file seem to not work. Is there a standard practice that anyone uses to compensate for the way MAC & PC handle the way they write / read from files? Thanks in Advance. Jeff Miller
  10. Is there a way to select a field in a PIO based on a user choice? Thanks in Advance Jeff Miller
  11. Another way to share vectorscript is to create a folder with all of your scripts in it and place it on the network. Then create a shortcut folder in the VW plug-ins folder to those scripts on each local machine. This seems to work fine for me. If you do updates or additions to those scripts then all user will see the changes. Of course if you add a script you will need to modify each users workspace to see the new script. Jeff Miller
  12. Its a command in the view section "View > Create Plot and Model View" You can search the help files for "Create Plot and Model View". I gave it a try but the end result did make sense to me. Jeff
  13. Hello, Has anyone used the "Create Plot and Model Views" command yet? I heard you could create a "Boom" type position and be able to see all the fixtures in a Plan view without affecting the actual 3D hang. The documentation in help is a bit limited and I would like to see how this really works. Any help would be appreciated (images, files, a better explanation). Thanks in Advance Jeff Miller
  14. A quick way to sort either by x or y is to offer the user the choice to sort by x or y. Then you can perform the sort based on a user response. A "Bubble" sort is what you are looking for. Hope that helps Jeff Miller
  15. I tried that to no avail. I even tried placing the plug-in on a different layer.
  16. The OI states a render as none, but it also shows the availability to edit the textures that are stuck on the object. If I choose a render it will only change certain parts of the object. When i ungroup the object some of the parts are actually walls. These are the parts that retain the texture. The other parts of the plug-in will change with selection of a texture. Jeff
  17. Hello, When using the toilet stall plug-in from the "fixture-Imp" file. The plug-in takes on the textures of a wall already in the file. I can change certain aspects of the stall partitions (the door anyway), but the rest of it will not change to a non-textured surface. Kind of looks odd having a partition with a brick face. This problem seems to exist in both 2008 & 2009. Is there a work-around, or am i doing something wrong? Thanks in advance Jeff Miller
  18. well there goes my weekend... NOT, I thought it would have been a little simpler than that. Oh well thanks for the info. Jeff
  19. that's great, but, I was hoping to write something myself with a little help from my friends, not that I'm stingy or anything. Jeff
  20. Hello, I have a rather large dwg imported file that has multiple duplicates. Lines, arcs, polygons drawn over each other up to 6 times in some cases. Is there a way to dig through the file and delete the duplicates until only one object exists? I have tried a few ways but seem to delete more than I really want to. Thanks in Advance. Jeff miller
  21. Another method that i use is to put symbol locus in their own class. That way you have the ability to turn them on & off easily. Jeff Miller
  22. I would like to get the 3d rotation (x, y, z) values of a plug in. Is there a way to do this? Thanks in Advance Jeff Miller
  23. maybe i answered it myself. Does this look reasonable, or maybe there is an easier way? PROCEDURE Test; VAR pt1, pt2 : VECTOR; han1, han2 : HANDLE; BEGIN DSelectAll; callTool(-316); han1 := FSActLayer; Get3DCntr(han1, pt1.x, pt1.y, pt1.z); SetDSelect(han1); DelObject(han1); callTool(-316); han2 := FSActLayer; Get3DCntr(han2, pt2.x, pt2.y, pt2.z); SetDSelect(han2); DelObject(han2); poly3d(pt1.x, pt1.y, pt1.z, pt2.x, pt2.y, pt2.z); END; RUN(test);
  24. Once again I'm not sure if this is possible but, is there a way to simulate getPt in 3D. I would like to return the x, y & z coordinates of a user defined click. Or is there a way to set a 3D locus in x, y & z, from a user defined click. Thanks in Advance Jeff Miller
  25. Hello, I seem to have an issue with bringing 2008 files into 2009. I tried 2 files based out of the same stationary file. File 1 opened fine (it has spotlight symbols and data in it) File 2 crashed VW2009 (does not have any spotlight data in it) File 3 the actual stationary used for both files crashed VW2009. Any clues on what i may look for (it sort of -ish appears to be class related, but because it was able to open one file, I'm a little lost now. Thanks in Advance Jeff Miller
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