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  1. In the process of working more and more with BIM in our office I recently discovered energos, which seems to be is generally a fantastic addition to vectorworks. Unfortunately I find the documentation somewhat lacking. I'm right now trying to add my custom window symbols to the system and I have found the necessary documentation here: http://app-help.vectorworks.net/2018/eng/VW2018_Guide/EnergyAnalysis/Designating_Drawing_Objects_as_Custom_Energos_Systems.htm and especially here: http://developer.vectorworks.net/index.php/Energos:_Use_Record_Formats_to_define_energy_analysis_data#Window The problem is there is very little information about what exactly the parameters mean and what their effect is. I have for example no idea what frame length is. Is it enough to simply add window area and u/r-value, or do I need to fill in glacing area, glacing length (?), orientation etc... Thank you and best regards Yves
  2. Hi Matt Thank you so much for that solution! I have no idea how that geometry was added to my 2d view since I never edited them (only the plan view). it's interesting too that the original geometry is displayed correctly while the mirrored geometry is not... Again, thank you!
  3. I made a file illustrating the problem. can someone please confirm and add this bug to the list of things to fix? this is driving me nuts, do I really need to create a mirrored symbol of the same geometry? vectorworks really need to fix their geometry normals issues!!! test.vwx
  4. I could not resolve this problem yet. all vertical same looking elements are the same symbol, I have no idea why they are not all showing when mirrored. has no one else encountered this error?
  5. I think I just found a bug: I have a section with background view enabled (only visible lines). unfortunately mirrored 3d symbols are not displayed. if I mirror the symbol, the geometry appears. funnily enough, on the 2nd and 3rd floor, which are simply layer viewports of the 1st floor, the symbols are displayed correctly... can anyone confirm?
  6. thank you for your input. I experimented a little bit more and I think I have found the issue now: I have a lot of meshes in the interior of the building, mainly in the bathrooms (toilets, bathtubs, sinks). if I hide this class render times a reduced to around 20 seconds. the terrain on the other hand does not impact render times very much. so... do NOT use mesh objects in elevations :).
  7. ok these are my results and settings: the red elevation is simply using front view while the grey elevation is a section. render times are around 7 minutes for the front view and about twice that for the section. this is unbearably slow unfortunately... if the project was even bigger I'm not sure it would finish at all. vectorworks is using around 50 gb of ram right now.
  8. hi matt thanks for the input! I tried that but I lose a lot of detail/lines like this, at times symbols aren't rendered at all. not sure if my model is too complex maybe? I'll try to post some images later...
  9. I trip over this topic over and over again. I'm now working on my second bigger project in BIM and generally happy with how vectorworks handles things. plans and sections both work rather well. what I'm still having issues with are visible lines behind sections and especially elevations. what would be the ideal way to create an elevation from a model? right now my workflow is to create a viewport of a front view in a design layer and choosing only visible lines as foreground render mode while opengl is used as background render mode. this works most of the time but sometimes random lines are missing or lines that shouldn't be seen are rendered. this is a problem of quality and control which I'm confident can and will be improved in future versions of vectorworks. the second (and this is a big problem for me) is render times. the project I'm working on has 5 stories and rendering a facade in 'only visible lines' takes 5-10 minutes using only 100%/1 core of my machine. Is there any way to improve these render times? this really breaks my workflow and I'm sure I'm not the only one. or am I missing anything?
  10. PO4

    site model rough edges

    we could solve the problem as follows: by using a pad with retaining edge and projecting the retaining edge upwards by using the command 'send to surface'. since I'm using the german version, the command is called 'z werte anpassen'/'adjust z values'.
  11. PO4

    site model rough edges

    I sent you a PM, thanks!
  12. PO4

    site model rough edges

    thank you for the quick reply. I tried both pad modifier and pad modifier with retaining edge. I'm preparing the file now and send it to you asap.
  13. PO4

    site model rough edges

    when I try to introduce a vertical excavation into my site model, I get very rough edges as seen on the attached screenshot. the site model is based on a 10x10cm resolution laser scan. the rough edges are probably the effect of the triangulation vectorworks uses. is there any way to get smoother geometry when editing site models? thank you yves
  14. hi paolo thank you for your feedback! since I'm working on macOS and prefer it that way, your help is not really applicable to my scenario. I made a video of my issue which explains the problem quite well. please notice the status bar on the bottom right. as long as there aren't any coordinates visible there I'm not able to move my view. as you can see, it takes more than a second between the stop of my movement and the coordinates reappearing. I think this has more to do with the number of objects and seems to be cpu related, not an issue of the gpu. also, this is something I noticed on several macintosh systems. does no one else experience this issue with bigger projects? vectorworks2019_delay.mov
  15. Hi Paolo I'm working on a Hackintosh right now, but I had the same behaviour on a Mac Pro (late 2013). When I say delay I'm talking about 0.5 - 1 seconds, nothing much but very annoying for my workflow. Best Yves


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