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Kevin K

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  1. And to take this a bit further....I used this exact methodology on this commercial project in California..
  2. Phillip Looks like nobody has piped up yet regarding your inquiry. There are probably several ways to facilitate your curb dilemmas. One good way would be to simply make an extrude along path on a 3d polygon on the site model layer that uses the correct elevational data. You would have a few options to procure this, depending. This will get confusing to get into the weeds with this using text, but the reason I am suggesting creating an extrude along path is that it will allow you to tweak the profile of the curb and get it exactly as you want it to look. Using this methodology you dont need to mess with any of the more exotic site model based tools. I did a VERY simple example of a curb using two different close-up profiles noted in the screenshots below. Hopefully this makes some sense.
  3. Mike Although not perfect, I do think with some thought and planning, the symbol route may work pretty well for what you do. Nice presentation shown in the PDF !!! Not sure how you created all the sheets and views, but I imagine it took some time? Especially with all the parts layout? InteriorCad does that too...with one click, which is pretty cool. I attached a 2022 file of a cabinet created in InteriorCad. You won't be able to manipulate any of the settings, but you should able to rotate the vuew, but factions, use the clip cube too as well....just for fun 🙂 Be sure to note the sheet layer...that is where it automatically placed every part of the cabinet! Again, not forcing InteriorCad on you...just making you aware. Mike M.vwx
  4. Ok then, no worries 🙂 Yes, I am using 2022.
  5. Do be mindful to check your shaded options... I will bet money that if you check that, your setting may be set to 'low'. Make sure it is set to at minimum ' high'
  6. Mike So.... referring to the green items in the PDF file, the bottom, back and the stretchers on top, what would be the desired dimensions of those items? Will there be a finite number of dimensional options for those items ?? Plus...how does the front of the box / cabinet come into play?? overlay doors/drawers, inset doors/drawers, etc? OR, is it only the the cabinet box as you have shown. Seems like you could perhaps easily create a few symbols of just the green items for the varying conditions, then tweak the symbol settings to accommodate your various dimensional conditions? You would still need to move the sides of the cabinets to fit the new dimensionality of those tweaked green parts. Still a bit of work 🙂 Anyway....note the screenshot. InteriorCad let me quickly, parametrically, change the thicknesses for the stretchers on top in addition to the bottom shelf of the cabinet, as well as the overall width, all in seconds, for the cabinet on the right. Both of those I made 1 1/4" thick FYI. Easy-Peazy 🙂
  7. @DDD Good you had some success sorting out the issue(s) One thing to be aware of..almost all of the native VW plant image props come in with the reflecting channel set to 'Glow" or as they call it 'constant reflectivity' I have found when rendering a scene with the reflection option to use the 'glow' setting, the image prop is a bit too intense. So....I usually set that to 'none'. As far as the your comment about it appearing 'dark', are you referring to YOUR image you sent me? Or the gardenia I included??
  8. @DDD Ok, sorry for the delay. Had to attend to some life things 🙂 Without having your actual file, I can't really discern exactly what's happening to make the image sort of a grayscale with no color. That said...here is the deal....when you upload images (plants especially) to use as image props, you need to normally have some space around the plant parts. Case in point: Your image: An image example of a gardenia that I included in the attached file: Note all the black area around the actual plant. So that part will be used as an image mask so when you create the image prop, that part becomes invisible. Feel free to import the plant/image prop in the attached file, into YOUR file. It should appear without all the faded coloring....but it will appear but because of the base image it won't look that great. Compare it to the gardenia 🙂 Hope this helps. DDD Example v2022.vwx gardenia.psd gardenia 2.psd
  9. DDD not sure if that plant image is from the VW library, but if you wish, upload the image and I can have a look. It could be one of several things occurring as to why it is faded. Hard to tell unless we can see the image.
  10. hahahaha....No....YOU of all people know that they are not!! 🙂 Uh....don't you have some evening wood to chop!!
  11. @Mike_M when you say “walls” in your post, were u referring to extruded items, or are you actually using the wall tool to create the various items? You won’t like hearing this, but the add-on InteriorCad can do this quite well. 🙂 Otherwise, I don’t think VW native cabinet tools can. I maybe be wrong…..as often I am 🙂 Would you have something that you could post/upload to show exactly what you are hoping to easily achieve? A sketch, or VW file?
  12. @zoomer I started messing with that, because I am s huge fan of surface array, but it didn’t seem to respect the splaying out of the standing seams. Did you try it to see if you obtained any positive results?
  13. @David Gregory in addition to what Jeff P has offered...I am not totally certain if I have this correct, from your post. You want it JUST for a top plan view using lines, rectangles, etc, or did you want to create standing seams in 3d?? IF so, you may want to check out in the Edit Menu item, the "Duplicate Along Path" option. A wee bit of math involved, but it produces the effect instantly.You have the benefit of having the results show up in 3d and 2d if you wish. Check it out.... Top view from the 3d data: Iso view in 3d showing the standing seams on the roof item: Closer view of the 3d standing seams:
  14. Not to continue this thread ad infinitum, but as a quick example....say you download a painting you like that you wish to include in an interior rendering. Using the image prop approach allows perfect control relating to the overall size of the image...a painting in this case. it will maintain the aspect ratio of the image...or not, if you need to tweak that aspect ratio for whatever reason. IF you just tried to apply that painting image as a texture directly to some 3d surface you need to fuss with how that texture (an image in this case) will repeat on the object. That can be ....irritating to say the least. Note the Picasso on the wall...:-)
  15. What can I say @mjm….great minds think alike!! 🙂
  16. Oh, one other thought...a good solution regarding your doubled up texture for the digital looking item, is to simply make an image prop from the image, then you can scale it very simply, and place it just a micron tap in front of the fridge body located exactly where you want it.
  17. @JackMatsedi Bart is correct in that normally imported .OBJ files retain decent texture mapping. The only other import that does that is .3DS as of VW 2022. I know VW 2023 has included USDZ, but since I do not use 2023 so I have no thoughts on that. IF you are downloading .OBJ files from wherever, make sure that there is a .MTL file that comes with the .OBJ...if not, then that is where there could be some texture mapping hell 🙂
  18. Oooooooohhhh….now that is a thought!
  19. @E|FA you can do that. One way is to duplicate the handle symbol and remove the portions other than the drilled holes... Note the screenshot. The center drawer has no handle, just the drilled holes.
  20. hahaha.....no worries there...rest assured....those two options are wayyyyyyyyyy above my pay grade
  21. @Tom W. My fault!!??? What???? 🙂 Well...two responses to that ! 1) No good deed goes unpunished! 2) Obviously, I have created a monster by casually mentioning to you that you may like what InteriorCad has to offer! I have learned my lesson! 🙂
  22. @Blinkglitter No worries....Weddings are important 🙂 Well, as Tom has noted, it isn't really a perfect solution. But, thanks for your efforts 🙂
  23. So....the goal and trick is to get it bound to the door. Anyway, good progress !!
  24. Tom hahahaha...yeah..beware door openings 🙂 That is very hopeful!! Good work...I bet there is a way to facilitate this without the floating extrusions...?
  25. @Blinkglitter You must be making quite the movie 🙂 Honestly, I am quite intrigued as to how you will convert a 3d drilling object into a 'box' object. I have been studying this situation a bit and no flashing lights have gone off in my brain yet as to facilitating this. You may not need to take the time to make a movie, but just give me an exact explanation, step by step? Thanks again for taking the time to address this. I await your sage advice 🙂
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