Jump to content

Kevin McAllister

Member
  • Posts

    5,191
  • Joined

  • Last visited

Posts posted by Kevin McAllister

  1. 50 minutes ago, jmcewen said:

    Should we expect the behavior be any different between design layer and viewports?

    ^ I think that depends upon which render modes you are using. I believe shaded render mode uses the VGM for both design layers and viewports. Not sure about hidden line in the design layers, I think it may be a legacy renderer. Hidden line for viewports was converted to the VGM recently.

     

    Kevin

     

  2. 5 hours ago, oliver.williams said:

     

    I tried both these options, the advice kevin gave did not make them dissapier out of the viewports. I dont think the line is in the 3d model as even when i use x-ray view hovering over the 3d model i cannot see the line. the unwanted line only appears in the viewport. And playing around with the line options as peter said didnt change anything. When i try and edit the 3d shape i cant click into it or edit solid like i can with other shapes. in shape it says tit is a generic solid instead of a solid addition. May this be the problem? Or maybe its something to do with the viewport trying to render circles.

     

     

    Are you able to post a file? In your original post you describe how you made the object. How did it become a generic solid? Did you convert it? Otherwise it may have become corrupted. Here's an image with some comments about the lines.

     

    Kevin

     

     

    Screenshot 2023-08-09 at 6.56.29 AM.png

  3. 9 hours ago, oliver.williams said:

    Hello,

     I am in VW2023 and in a few viewports of my 3D model, lines have started appearing that i havetnt drawn and arent there in the model at all so i can't seem to get rid of them. I will ingclude images for clarity in what I mean. This first photo is my 3D model, a solid made from extruding a face then subtracting solids to make the circular pockets. Hwoever when i make a hidden line viewport on sheet layers these lines appear (photo 2), I dont know where they come from but i cant get rid of them. They look like tangent lines to the circles, so maybe something to do with that. Any way to get rid of these lines? Any help would be great, cheers

     

     

    I would try toggling on/off the "Display planar objects" and "Project screen objects) checkboxes for your viewport. If they disappear then they are likely somewhere in your model. The quickest way to find them might be to draw another line in the design layers and use the select similar tool with the options set to Object Type to select it and all other lines.

     

    Kevin

     

    • Like 1
  4. On 2/3/2023 at 6:48 AM, JuanP said:

    if the problem persist, please contact Tech support. 

     

    Clearly this is an issue that hasn't been resolved. I installed MacOS Ventura today and all versions of Vectorworks on my machine are giving me a "damaged" message. I know some of the versions are probably not compatible but even Vectorworks 2023 gives me the message. All my other software seems fine.

     

    Kevin

     

    Screenshot 2023-08-07 at 1.48.27 PM.png

    • Like 1
  5. @Benson Shaw is right that the file would definitely help us propose solutions. I think I would try extracting the front face as planar surfaces, using the face mode of the Extract tool, and then using Add Surface to join everything together into one surface. From there you just extrude the surface. If you want to remove the facets around the opening you could go back in and edit the polyline (Command [). This gives you access to the cutouts which you could redraw using circles and squares combined with Add surface.

     

    (Everyone should learn about editing polylines with Command [. It's very useful.)

     

    Kevin

     

    • Like 1
  6. Hello,

     

    I've recently noticed some issues rendering soft goods in shaded rendering mode. Its of concern because drawings now show incorrect information or some soft goods are missing entirely. Here are some examples -

     

    ScreenShot2023-08-04at8_15_08AM.thumb.png.c08d9232f72f7bd7744178e3327e1597.pngScreenShot2023-08-04at8_15_25AM.thumb.png.7affd469591fa29446b7bdf984eb3645.png

     

    Wireframe and Shaded side by side in the design layers. Note some soft goods don't display all the way to the top and ones set to Simple 3D disappear completely.

     

    Similar issues show up in sheet layers. They improve slightly when I dial up the sheet layer resolution but this isn't really a practical solution for file size. I've attached a PDF.

     

    Are others seeing these issues? I most often use the Simple 2D and Simple 3D options when drawing softgoods to indicate goods hung flat without fullness. @C. Andrew Dunning this may also be occuring with your tools.

     

    If others are seeing this too I'll file a bug. 

     

    Kevin

     

     

     

     

    Softgoods Section Test.pdf Softgoods Section Test.vwx

    • Like 2
  7. Has anyone else seen this type of display anomaly recently, where a 2d polyline displays differently in Top/Plan and Top views? This is the first time I've seen it and it remained even after pasting into a clean file which leads me to believe it may be a bug.

     

    Kevin

     

     

    Screen Shot 2023-07-31 at 7.01.06 PM.png

    Screen Shot 2023-07-31 at 7.01.14 PM.png

  8. 5 hours ago, VIRTUALENVIRONS said:

    I am leaving for the afternoon shortly, tomorrow I will make a short video. You want believe how easy it is to make our own, big small, fat, flat, etc.

    I would love to learn. I have used C4D to make things like flags in the past. My license is quite old (R18 I think) but its still a useful tool.

    Kevin

     

  9. 3 hours ago, VIRTUALENVIRONS said:

    I made those in C4D.  I think you are a C4D user also, is that correct?  It only took five minutes to make all the rocks.  The longest part was exporting them.  Pat Stanford put them all in one file, the first set.

     

    These are great. Thanks for sharing them. Were they procedurally generated?

     

    Kevin

     

  10. 19 hours ago, Tony W said:

    I have Architect and for the life of me, cannot work out how to outline a line.  Im Adobe Illustrator there is a command that converts lines to an outline.  For instance, if I am drawing 5mm wide line x 20mm long line, illustrator will convert it to a 5 x 20 rectangle where I can amend the stroke thickness.

     

    I have used Benson's solution in the past. You could also switch to the double line tool if you need to do this regularly.

     

    Kevin

     

    • Like 1
  11. It's almost certainly from Tentnology or Warner tents. Here's the Tentnology webpage - https://www.tentnology.com/our-tents/brands/saddlespan-tents

    I've worked in these tents extensively. They hold the patents. @bcd there is an edge truss that holds it taught around the curve. Its assembled closed like a clam shell and then the top side is pulled over into the open position using a crane or tow truck. The tensioned skin plus a safety cable keep the trusses in place.

     

    Kevin

     

    • Like 1
  12. On 7/19/2023 at 4:53 AM, MartinBlomberg said:

    Hey all!

     

    I'm trying to draw a 3D stage of a 2D drawing I got for a stage. I've put everything in order in 3D with a 3D locus, just like I saw @markdd do on one of his videos on YT (So educational!). But, I can't figure out how and where to start.. any thoughts or tips? I've tried the Nurbs-curve but I guess I'm too bad a using that tool since I can't get it right 😃

     

    Looking forward to hear your thoughts on this! The 2D Drawing is attached here. 

     

    Many thanks! Martin

    SADDLESPAN.pdf 40.45 kB · 4 downloads

     

    Who is the manufacturer? Do you know the model?

     

    Kevin

  13. I would make an extrusion of an array of oversized boards (too much thickness) and make a contoured surface. Solid subtract the two and extract the resulting board faces that are now contoured. Finally I would use shell to give the board faces thickness following their new contour.

     

    If you prefer using NURBS for part of the process, use them to make the contoured surface and use Solid section instead.....

     

    Always a few approached to things in VW.

     

    Kevin

     

    • Like 1
×
×
  • Create New...