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View shift creating QT VR Object movie


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I have a small house model and while attempting to create a Quick Time VR object while the model is centered in the middle of the print square in a final renderworks mode, after inputting the movie parameters the view shifts dramatically in (closer) and off to the side, so much so that the model is often not viewed while rendering many of the screen shots and then the model comes into view entirely too close. The final movie shows nothing. I have created a movie successfully before, with the model staying exactly in the same location rotating as the screen shots automatically render. The only parameters I am changing is slightly less horizontal shots (12) and starting at 70 degrees above and 0 degrees (no shots) below the model. I know this is a simple fix and I am flumexed.

Mac G4 867 1G

VW 11.01

Thanks

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