Kaare Baekgaard Posted February 9, 2006 Share Posted February 9, 2006 When importing an image for a texture, I used to get a dialogue, that allowed me to scale the image and set the image depth. Not so in 12.0 What is happening? - have NNA chosen to downgrade my ability to control textures or am I missing something? Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted February 9, 2006 Vectorworks, Inc Employee Share Posted February 9, 2006 Hello Kaare: Imported images are compressed in 12, either as JPEG if they are JPEG files or lossless PNG for all other formats. This makes the image depth option unnecessary. I guess the scale could have remained, but the reason for that too was to save on disk space, which also is not such a problem since they are compressed now. Quote Link to comment
Kaare Baekgaard Posted February 13, 2006 Author Share Posted February 13, 2006 I guess the scale could have remained, but the reason for that too was to save on disk space, which also is not such a problem since they are compressed now. This is not happy news. I often use textures & Image props created by a collegue in print quality - sometimes in pixel dimensions above what can be handled by VW. At any rate, rendering times are seriously - very seriously - affected by the pixel sizes of the textures. Now I will have to downsample all images used for textures in a separate workflow. Progress? I think not. Please reconsider. Quote Link to comment
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