APE Design Ctr Posted June 17, 2005 Share Posted June 17, 2005 Anyone know how to change the direction of the grain in a wood texture. It is currently the opposite direction of where I want it... Thanks Quote Link to comment
Travis Posted June 17, 2005 Share Posted June 17, 2005 On the Render tab of the OIP, there is a rotation box. Try 90?. Alternatively, you can make a new texture using the graphic. . .just rotate it 90?. Good luck, Quote Link to comment
DDDesign Posted June 20, 2005 Share Posted June 20, 2005 Hi Eddie you should also be aware of the differences in using a timber shader("birch", "cherry", "wood" etc), or an image shader. The timber shaders effectively create a "log" and the object is cut out of this log and will even show end-grain depending on the orientation. A lot of subtle effects are available with this shader, but the above method will not work to rotate the grain. Instead you have to click the mapping... button, select map type as "plane" and check the "show axis" box. The axis are then moved or rotated with the help of the buttons on the RHS of the diplay window and the zoom and pan controls below it. It's trial and error to ge the effect you want - a tip is that as you move the longitudinal axis away from the centre of the "log" you get larger patterns. To put it simply, the process is a real pain in the neck, and I nearly always opt for an image shader, which can be simply rotated as above. Quote Link to comment
APE Design Ctr Posted June 20, 2005 Author Share Posted June 20, 2005 Thanks gentlemen. Sounds like the image shader is the easier one. Quote Link to comment
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