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Renderworks Texture Not reacting to light objects properly


Joel-L

Question

Hi all,

I have some parts using RW textures and I have some custom IES lights in the scene. The textures are rendering as if there is global lighting in the scene, however I only have the custom lights on. 

 

Example1.thumb.PNG.502032e46741dcde2b0f0ae53f34465f.PNG

 

These are my renderwork settings:

Example2.thumb.PNG.51dcb0ca52bfff9a4346846adfd8c378.PNG

 

Any idea to why the brushed aluminium is showing up with global lighting instead of being light just from the light sources?

Thanks everyone!

 

 

examplefile.vwx

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