I created a section viewport and rendered in OpenGL. Extrudes - even though they had colours applied - showed black and white. OpenGL options had "Use colour" ticked.
I fiddled and fiddled and couldn't get it to work.
Then I started a new file - did a quick extrude and another section viewport- and it was working as expected - showing colours.
But back in my main file, still no luck.
Out of desperation, I re-created the Top/Plan viewport I was using to create the section viewport, and surprisingly it worked. new sections created from that viewport showed the colours. I compared settings between the 4 viewports (the 2 x Top / Plan and the 2 x Sections) and they were identical - yet the Section Viewport from one was black and white.
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Andrew Davies
Hi
Has anyone had this before?
I created a section viewport and rendered in OpenGL. Extrudes - even though they had colours applied - showed black and white. OpenGL options had "Use colour" ticked.
I fiddled and fiddled and couldn't get it to work.
Then I started a new file - did a quick extrude and another section viewport- and it was working as expected - showing colours.
But back in my main file, still no luck.
Out of desperation, I re-created the Top/Plan viewport I was using to create the section viewport, and surprisingly it worked. new sections created from that viewport showed the colours. I compared settings between the 4 viewports (the 2 x Top / Plan and the 2 x Sections) and they were identical - yet the Section Viewport from one was black and white.
Odd - fixed now - but odd.
Anyone got any ideas?
Andrew
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