Jump to content
Sign in to follow this  
Don Samuelson

Rendered animations are lower quality after upgrading

Recommended Posts

I recently upgraded from my old 8.5.2 to the latest v11 and I'm finding that when I go to create animation (orbit point) my model with OpenGL or even Fast RenderWorks for that matter, it not only takes longer to process but the final result isn't as good as the QuickDraw 3D version from 8.5.2. Why? Anyone know what I might need to do to bring back the quality and speed from I've grown accustom to with my old setup?

Mac G4 dual 500 & PowerBook G4 1.33

Share this post

Link to post

Unfortunately the reality is that OpenGL just isn't as good as QuickDraw 3D was. If it was still viable with VW I would go back to it in a flash - it gave better and quicker rendering results.

It seems that this is the trade off that we have to accept by Apple switching to the "industry standard" (ie. Wintel standard) of OpenGL for rendering.

Perhaps we should all hassle Apple to bring it back.

Share this post

Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  


7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114


© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.

  • Create New...