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Rendered animations are lower quality after upgrading


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I recently upgraded from my old 8.5.2 to the latest v11 and I'm finding that when I go to create animation (orbit point) my model with OpenGL or even Fast RenderWorks for that matter, it not only takes longer to process but the final result isn't as good as the QuickDraw 3D version from 8.5.2. Why? Anyone know what I might need to do to bring back the quality and speed from I've grown accustom to with my old setup?

Mac G4 dual 500 & PowerBook G4 1.33

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Unfortunately the reality is that OpenGL just isn't as good as QuickDraw 3D was. If it was still viable with VW I would go back to it in a flash - it gave better and quicker rendering results.

It seems that this is the trade off that we have to accept by Apple switching to the "industry standard" (ie. Wintel standard) of OpenGL for rendering.

Perhaps we should all hassle Apple to bring it back.

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