Proudlight Posted February 9, 2017 Share Posted February 9, 2017 Hi! Hope I am just overlooking something, but I cannot find a way to get the rotation dg of a symbol exported with instrument data to excel or lightwright, I can only choose the 3d rotation fields that are not copied from the rotation at the top of OIP... Cannot copy the rotation field to any other field in find and modify either. am trying to get position and rotation data out from symbols to get it into Hippotizers videomapper, x and y is easy, but rotation seems very hard. Any way to get around it? Best regards/ Bjorn Stolt Quote Link to comment
bcd Posted February 9, 2017 Share Posted February 9, 2017 =('Lighting Device'.'Focus Angle Vertical') will deliver this for you in a worksheet =('Lighting Device'.'xRot') delivers the manual 3d rotation for the instrument Select Vertical Focus Angle and X Rotation fields to export these to LW. Quote Link to comment
Proudlight Posted February 10, 2017 Author Share Posted February 10, 2017 For me the focus angle vertical comes out as 0dg on all fixtures.. should that be the same as rotation? I am looking for the 2d rotation angle that is right under x, y, z position in OIP, the same angle as you get when using rotate.. Or a way to copy the info from that field to an exportable field, so I can get it into excel and on to a .csv-file instead of having to manually type in the info from 600 fixtures at different angles... organic design... /bjorn Quote Link to comment
Proudlight Posted February 10, 2017 Author Share Posted February 10, 2017 The "export grandMA2" plug in gets the rotation dg I need out from the fixtures to an .xml-sheet I have just found out, so it is possible, I just don't know how.. Anyone with Vectorscript skills that can help me in the right direction? Ideally I would have an export with x-location, y-location, rotation and unit#, so would be supereasy if I can get rotation out..... Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.