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Open GL Options


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  • Marionette Maven

In my earlier investigations (November-ish?) I noticed that the OpenGL calls are outdated.

I've already pushed it through in-house. Hopefully something can be resolved soon, as for now, I don't think a function exists that uses the actual OpenGL prefs that we have, I was told the current command on the dev wiki is only relevant for the older engine we used before we upgraded (years ago.. funny how some things slip by :) )

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