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Class adds dark cast over entire render


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VW2013, all up to date as far as i can see

When i add a certain class to my render it makes the scene dark and most of the 3d shadowing from ambient light disappears . Is there a setting within the layer that would cause this?

Pictures attached, the only difference is i have hidden the 'lighting-focus points' class

thanks, i'm a bit new to this!

Edited by Mike Wright
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Are the green uplights in the lighting=focus points class?

If those are the only lights on, and their class is set to invisible, then VW will add a (very big) light in the same position as the "camera" of the view.

Try moving those lights to a different class. You may need to add additional lights or turn up the ambient lighting.

hth

mk

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Hi Michael

Thanks for your reply

The lights are in a Lighting-Fixtures class and the Focus points in Lighting-Focus points

If I move the up lights to a new 'test' class, hide the focus points class and re-render with the 'test' class visible i get the same effect. Turning up the ambient just bleaches out everything.

Edited by Mike Wright
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