LuxLeveler Posted February 26, 2013 Share Posted February 26, 2013 Hi all, Would anyone be so kind as to tell me if designing a shell, loft or sweep is possible in the style of this: Philips Pavilion If so what's the best way to achieve it? Thank you Quote Link to comment
Jonathan Pickup Posted February 26, 2013 Share Posted February 26, 2013 its possible, but you will need to build it in parts. Some parts can be modeled using loft surface, some look like an extrusion would work, and some would need to be split afterwards to get the correct shape. it looks like a 3D modeling primer is needed.... Quote Link to comment
LuxLeveler Posted February 26, 2013 Author Share Posted February 26, 2013 Thank Jonathan, Would you build the peaks with 3D poly and wrap the frame with loft tool? Quote Link to comment
Jonathan Pickup Posted February 27, 2013 Share Posted February 27, 2013 I think you are looking at this all wrong. I would not make the roof with one object. I would treat the roof as a series of simpler objects and model each part of the roof independently. Quote Link to comment
Benson Shaw Posted February 28, 2013 Share Posted February 28, 2013 (edited) Would you build the peaks with 3D poly and wrap the frame with loft tool? This seems reasonable but follow Jonathan's advice to make separate areas. Perhaps the axis of those big support struts, converted to NURBS curves, are the boundaries/edges of the lofts. An approach to that conical area might be to loft between the footprint arc (converted to a NURBS curve) and a 3d locus at correct z. You can "divide" the surfaces into window sections later with some kind of grid overlay. Take a stab at some of the areas and post back some images or a file. You will get lots more help here if you need it. Seems strange to call this a roof! -B Edited February 28, 2013 by Benson Shaw Quote Link to comment
LuxLeveler Posted February 28, 2013 Author Share Posted February 28, 2013 Thanks Jonathan & Benson Your help is much appreciated and all makes sense. Have done some initial parts as per your replies and is actually more straight forward than I thought. Will keep you informed! Thanks again Jon Quote Link to comment
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