gentlegiant67 Posted January 10, 2013 Share Posted January 10, 2013 I've been playing around with the site model and the roadway nurbs tool. Unfortunately it does not work the way I imagined it. The road is flat on the terrain, but the curb seems not to be rounded. Without curb the road looks like a sheet of paper... The 3d resolution conversion res in the preferences is set to very high, so that's not the problem, right? Any suggestions? I always wonder: how do others model there terrain models with roads etc. Quote Link to comment
Bryan G. Posted January 10, 2013 Share Posted January 10, 2013 hmmm! could you post the VW file? Quote Link to comment
CipesDesign Posted January 10, 2013 Share Posted January 10, 2013 Roads are really tricky to get right. But yours looks pretty good. I sometimes move the entire road up an inch or two after creation to hide all the oddities (like the grass leaking under the curb)... Quote Link to comment
Bryan G. Posted January 10, 2013 Share Posted January 10, 2013 to me the curb looks a little rough and whats with the random lines along the curb. Just curious not dissing (over all it is looking pretty good) Quote Link to comment
gentlegiant67 Posted January 10, 2013 Author Share Posted January 10, 2013 uhh, you are so fast... here is the vectorworks file. https://dl.dropbox.com/u/15305493/Silvantest.zip As you see, I wanted to cut a whole just beside the road. That also causes trouble, because the pad / boundary between road and road overlap? thanks for your help. Quote Link to comment
Dieter @ DWorks Posted January 10, 2013 Share Posted January 10, 2013 For real life roads, you better use nurbs surface to alter the terrain. Putting them in the right class let the DTM know that these must be used to alter it's shape. Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.