Christian Fekete Posted February 11, 2012 Share Posted February 11, 2012 Is it possible to define a polygon which would have both a 2x2 tile pattern in plan view and at the same time a ceiling tile texture in Renderworks render mode? How do I achieve both? Thank you Quote Link to comment
Kizza Posted February 11, 2012 Share Posted February 11, 2012 Hi Christian, I am willing to stand corrected here but here goes... Convert to 3D poly. Apply a chosen texture. Extract face.(3d modelling toolset) Give the planar object a hatch fill Group the two objects. In top/plan you will see the hatched object. In render mode you should see the texture. Quote Link to comment
bcd Posted February 11, 2012 Share Posted February 11, 2012 One way is to Convert your Polygon to a Floor with 0 thickness (I know) Floors are hybrid objects which can accept both a 3d texture and a 2d fill Quote Link to comment
Kizza Posted February 12, 2012 Share Posted February 12, 2012 Thats a better option as there is only one object. Quote Link to comment
Christian Fekete Posted February 12, 2012 Author Share Posted February 12, 2012 OK thanks to all your replies, the floor options works great! Quote Link to comment
Farookey Posted February 13, 2012 Share Posted February 13, 2012 Hi... Is there a reason you don't use the Ceiling Grid Option? It pretty much does the same thing, but is actually named 'Ceiling Grid' instead of 'Floor', and has a few other options as well... Quote Link to comment
bcd Posted February 13, 2012 Share Posted February 13, 2012 How'd I miss that? I always took the Ceiling Grid to be 2d only - good call. Quote Link to comment
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