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Distorted texture in camera view


Nikgwolf

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Hello Vectorworks community,

I'm having an issue with my background texture becoming distorted and disfigured in camera view. It is simply a custom image texture applied with a perimeter mapping to an extruded surface. I am rendering in Final Quality RW with no issue, however, when I render in my desired camera view, I have these triangles of the same overlapped image. Kind of hard to explain so I attached a picture.

Any help is appreciated! Thanks

Nik

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Hallo Nik,

I had once an effect like that (with VW2010), and got rid of it by reducing the PixelxPixel size of the Image to something lower than 2000x....

I didn't explore that in depth, because I didn't need a resolution above that size for my renderings.

Are you shure, that there is no "invisible" geometry between the Camera and the Extrude showing the Image?

It's hard to believe, that the C4d Render Engine does that by accident.

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