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StaticDOS

Lighting Problem

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Howdy gents im installing lights on the floor of my drawing to project light onto the walls, ive set up a spot light to project the light which is fine but the object which is projecting the light is still dark, which looks strange in a render seeing light project from a dark bulb, ive put a point light in the object and made the object glass but it still doesnt look as if its producing the light in the render, any ideas?

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Try giving the object a texture that has a constant reflectivity. It will "glow" even if the light is off.

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Do these fixtures do what you want?

In Final QRW you should see the 3 little lamps glowing and the gel frame in the theatrical instrument glowing.

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hmmm. You're trying to do a recessed light in the floor? (Finally got enough caffeine onboard to clearly read your post.)

This may be closer to what you're looking for. It's just a light object and a 3D poly with a texture with a constant reflectivity.

hth

mk

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