starling75 Posted April 20, 2010 Share Posted April 20, 2010 (edited) Strange, I am not able to get exact vertical step in a wall. The face of a step is almost vertical, but there is always small difference in x coordinate ... like that....... Edited April 20, 2010 by starling75 Quote Link to comment
mike m oz Posted April 20, 2010 Share Posted April 20, 2010 You can get the steps to be vertical using the Fit Walls to Roof command to extruded geometry. With manual reshaping it is impossible - there will always be a step of 1 mm. Like you Bohdan I don't understand why steps made by manual reshaping can't actually be vertical. Its obviously possible with walls because steps can be vertical when you use the Fit Walls to Roof command. The fact that you can't get them vertical with manual reshaping annoys me. Quote Link to comment
starling75 Posted April 20, 2010 Author Share Posted April 20, 2010 You can get the steps to be vertical using the Fit Walls to Roof command to extruded geometry. With manual reshaping it is impossible - there will always be a step of 1 mm. Like you Bohdan I don't understand why steps made by manual reshaping can't actually be vertical. Its obviously possible with walls because steps can be vertical when you use the Fit Walls to Roof command. The fact that you can't get them vertical with manual reshaping annoys me. Interesting. Is it the same in vw2010? Quote Link to comment
mike m oz Posted April 20, 2010 Share Posted April 20, 2010 Nothing has changed. Quote Link to comment
starling75 Posted April 20, 2010 Author Share Posted April 20, 2010 Nothing has changed. Shall I submit it as a bug? Or has it been already done? Quote Link to comment
mike m oz Posted April 20, 2010 Share Posted April 20, 2010 Please do submit it as a bug. In my opinion it is a bug because it prevents the user from getting an accurate result. Vertical is vertical not nearly vertical. Quote Link to comment
starling75 Posted April 20, 2010 Author Share Posted April 20, 2010 Please do submit it as a bug. In my opinion it is a bug because it prevents the user from getting an accurate result. Vertical is vertical not nearly vertical. Done. It has practical consequences for me. I exported some wall geometry into Sketchup and found, that it's impossible edit walls by push-pull because some faces aren't perpendicular .. Quote Link to comment
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